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PRELIM-SW1

Total questions: 20

Worksheet time: 10mins

Name
Class
Date
1.

In designing a hospital information kiosk, which HCI goal is MOST crucial to reduce errors for first-time patients?

a)

Enjoyability

b)

Efficiency

c)

Safety

d)

Aesthetics

2.

A food-delivery app redesigned its ordering screen to make steps fewer and faster. Which usability characteristic does this improvement reflect?

a)

Easy to remember

b)

Efficient to use

c)

Enjoyable to use

d)

Safe to use

3.

A user struggles to recall how to navigate a website even after using it last week. Which HCI principle was NOT achieved?

a)

Easy to learn

b)

Easy to remember

c)

Safe to use

d)

Enjoyable to use

4.

A university creates a user-friendly enrollment system that minimizes long lines and reduces errors. This outcome shows the importance of HCI in:

a)

Improving organization hierarchy

b)

Increasing productivity

c)

Improving hardware reliability

d)

Increasing the number of users

5.

Which discipline would BEST help improve user satisfaction for an online banking interface?

a)

Sociology

b)

Graphic/Industrial Design

c)

Operating systems

d)

Hardware engineering

6.

A mobile game uses intuitive controls that players quickly understand without reading instructions. This demonstrates:

a)

Usability

b)

Cognitive load reduction

c)

“Easy to learn” characteristic

d)

Safety

7.

In UISO, the ATM screen displaying the balance after a transaction refers to:

a)

Input

b)

Output

c)

System

d)

User

8.

A worker uses a complex dashboard that overwhelms him with information. To improve HCI, the designer should focus on:

a)

Adding more features

b)

Reducing cognitive overload

c)

Increasing system speed

d)

Removing color elements

9.

If a self-checkout machine minimizes customer frustration and helps them complete tasks smoothly, which HCI benefit does this reflect?

a)

Reduced hardware cost

b)

Quality of life improvement

c)

Increase in machine size

d)

Larger user base

10.

A company is designing a VR training simulation. Which interdisciplinary field contributes MOST to studying how users think and react inside the simulation?

a)

Computer Science

b)

Psychology

c)

Sociology

d)

Industrial Engineering

11.

HCI focuses only on the physical hardware that users interact with.

a)

True

b)

False

12.

A system can be considered usable even if it is efficient but very difficult to learn.

a)

True

b)

False

13.

The “I” in HCI refers strictly to the interface, not the interaction between user and system.

a)

True

b)

False

14.

Sociology contributes to HCI by analyzing how technology affects workplace structure.

a)

True

b)

False

15.

A system that is enjoyable to use but often produces severe errors still meets all usability goals.

a)

True

b)

False

16.

In the UISO model, the user is responsible for producing the system’s output.

a)

True

b)

False

17.

Increasing the number of features in a software always leads to higher usability.

a)

True

b)

False

18.

HCI aims to put people first by designing systems that adapt to user needs and limitations.

a)

True

b)

False

19.

Computer science alone is sufficient to design an effective interactive system.

a)

True

b)

False

20.

Even if a system is functional, it may still fail HCI goals if it is not safe or easy to use.

a)

True

b)

False