WorksheetsMIT App Inventor
Total questions: 11
Worksheet time: 6mins
These are the two components that make up the main menu of a game.
Text and Sound
Labels and Images
Orientation and Blocks
Background and Buttons
This layout helps arrange menu buttons neatly.
Clock
Canvas
Sensor
Vertical or Horizontal Arrangement
An event listener in App Inventor
A timer
A storage component
A block that designs the screen
A block that waits for user actions
An event that happens when a button is tapped
Button.Text
Button.Click
Button.Initialize
Button.Enabled
An example of an event
Adding a label
Clicking a button
Changing font size
Setting screen color
A property of the sound component that you can set in the audio file
Source
AudioSource
MediaSource
SoundSource
An orientation which is most suitable for a racing game that is best played sideways.
Landscape
Locked
Portrait
Sensor
This concept is used when a doorbell app plays a sound when pressed.
Textbox
Clock Timer
Event Listener
This feature helps move to different screens when a game menu has “Play, Settings, and Exit”.
Clock
Orientation
Textbox
Open another screen
This component is BEST used to start a game.
Button
Clock
Image
Label
These components are used when a waste-sorting app prompts users to enter an item and displays the corresponding bin.
Textbox and Event Listener
Clock, Sound, and Orientation
Label, Hint, Button, and Textbox
Multiple Screen and Text-to-speech
