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WorksheetsDesign - G9 U2: Designing for Impact Quiz (Criterion A)
Total questions: 10
Worksheet time: 15mins
Why is it important to choose a real disaster your family or community experienced?
So it’s easier to build a robot
So you can copy another student’s work
To make your research more relevant and personal
To avoid doing research
Which of the following is an example of a primary source?
A newspaper article
A YouTube documentary
An interview with someone affected by a natural disaster
A government website
What does it mean to justify the need for a solution?
Guess why a product might help
Provide evidence that explains why the problem matters
Build the solution immediately
Ask the teacher for advice
What is the purpose of identifying primary and secondary research?
To fill out a worksheet
To impress the teacher
To find something cool online
To build a strong understanding of the problem from multiple perspectives
What is one key question to ask in an interview about disaster experience?
What is your favorite movie?
How did the disaster affect your daily life?
Who is going to win the World Cup?
What’s your favorite robot?
Why is it helpful to include visual evidence (maps, photos, diagrams)?
To make the page look fun
To support your explanation of the problem with clear evidence
To use up space
To make the teacher happy
How does this unit connect to your local community?
It doesn’t, it’s only about robots
It helps students design for outer space
It encourages us to solve disaster problems experienced by people we know
It’s only about school safety drills
When conducting secondary research, which source is most reliable?
NotebookLM
A government emergency management site
A TikTok video about storms
An interview with a person who experienced a natural disaster
What is the main goal of Criterion A in MYP Design?
To build a robot
To choose the best materials
To learn coding skills only
To deeply understand a problem before designing a solution
What should you include when justifying the need for a solution?
A summary of the materials you'll use
Evidence showing why the problem matters to the user or community
A picture of your final prototype
A random disaster fact
