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Get in the Zone: The Psychology of Video Game Design

Get in the Zone: The Psychology of Video Game Design

Assessment

Flashcard

English

7th Grade

Practice Problem

Hard

CCSS
RI.7.7, RL.2.6, RI.1.5

+12

Standards-aligned

Created by

Wayground Content

FREE Resource

Student preview

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15 questions

Show all answers

1.

FLASHCARD QUESTION

Front

What is the significance of the term 'focus' in the context of video game design?

Back

In video game design, 'focus' refers to the player's ability to concentrate on specific tasks or objectives, often enhanced by design elements like a 'flashlight beam' that directs attention.

2.

FLASHCARD QUESTION

Front

What role do goals play in video games according to psychological principles?

Back

Goals are essential in video games as they motivate players to engage and return, creating a sense of purpose and achievement.

3.

FLASHCARD QUESTION

Front

How do virtual rewards influence player behavior in video games?

Back

Virtual rewards trigger the release of dopamine, similar to real-life rewards, reinforcing positive behavior and encouraging continued play.

4.

FLASHCARD QUESTION

Front

What is a simile, and how is it used in video game design?

Back

A simile is a figure of speech that compares two different things using 'like' or 'as.' In video game design, similes can emphasize the importance of elements, such as comparing goals without rewards to 'pancakes without maple syrup'.

Tags

CCSS.RL.2.6

CCSS.RL.8.3

5.

FLASHCARD QUESTION

Front

What are common reasons players give up on video games?

Back

Players often give up on video games when they encounter excessive information that is not relevant to the gameplay, leading to confusion and frustration.

6.

FLASHCARD QUESTION

Front

What is the purpose of providing bulleted points in instructional content about video games?

Back

Bulleted points serve to give clear, concise advice to players on how to improve their gaming skills and enhance their enjoyment.

Tags

CCSS.RI.1.5

CCSS.RI.2.5

CCSS.RI.K.5

7.

FLASHCARD QUESTION

Front

Define 'objective point of view' in the context of video game analysis.

Back

An objective point of view presents facts and evidence without personal bias or interpretation, focusing on measurable outcomes and observable behaviors.

Tags

CCSS.RL.1.6

CCSS.RL.5.6

CCSS.RL.6.6

CCSS.RL.7.6

CCSS.RL.8.6

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