Unit 2: Variables and Properties

Unit 2: Variables and Properties

Assessment

Flashcard

Mathematics

9th - 12th Grade

Hard

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15 questions

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1.

FLASHCARD QUESTION

Front

What is a variable in programming?

Back

A variable is a named storage location in memory that can hold different values during the execution of a program.

2.

FLASHCARD QUESTION

Front

How do you change the text of a label in programming?

Back

You can change the text of a label by using the syntax: text.value = 'New Text';

3.

FLASHCARD QUESTION

Front

What does it mean to declare a variable?

Back

Declaring a variable means to create a variable and specify its name and type, allowing it to store a value.

4.

FLASHCARD QUESTION

Front

What is the purpose of the mouse click event in programming?

Back

The mouse click event allows the program to respond to user interactions, such as drawing shapes or changing properties.

5.

FLASHCARD QUESTION

Front

How do you access a property of an object in programming?

Back

You can access a property of an object using the dot notation, e.g., objectName.propertyName.

6.

FLASHCARD QUESTION

Front

What is the correct syntax to assign a value to a variable?

Back

The correct syntax is: variableName = value;.

7.

FLASHCARD QUESTION

Front

What is an event handler?

Back

An event handler is a function that is called in response to a specific event, such as a mouse click.

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