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Quizizz and Gamification in Education

Quizizz and Gamification in Education

Assessment

Flashcard

Education

9th Grade

Practice Problem

Easy

Created by

Tina Tinić

Used 1+ times

FREE Resource

Student preview

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5 questions

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1.

FLASHCARD QUESTION

Front

Koje godine je prvi put uvedena primjena igara na didaktički način?

Back

2002

2.

FLASHCARD QUESTION

Front

Koje su prednosti gamifikacije u obrazovanju?

Back

Razvoj kritičkog mišljenja i aktivacija obrazovnih potencijala.

3.

FLASHCARD QUESTION

Front

Što je Wizenworld i kada je osnovan?

Back

Wizenworld je igra uloga zasnovana na matematici, osnovana 2013. godine.

4.

FLASHCARD QUESTION

Front

Tko su osnivači Quizizz-a i u kojoj godini je osnovan?

Back

Ankit Gupta i Deepak Joy Cheenath osnovali su Quizizz 2015. godine.

5.

FLASHCARD QUESTION

Front

Koji je glavni cilj korištenja Quizizz-a u učionici?

Back

Privući pažnju učenika.

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