
Flashcard on Algorithms and Sprite Lab
Flashcard
•
Computers
•
12th Grade
•
Practice Problem
•
Medium
Wayground Content
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7 questions
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1.
FLASHCARD QUESTION
Front
What is an algorithm?
Back
A list of steps to complete a task.
Answer explanation
An algorithm is defined as a list of steps to complete a task. This choice accurately captures the essence of what an algorithm is, distinguishing it from other options that describe different concepts.
2.
FLASHCARD QUESTION
Front
What is a behavior in Sprite Lab?
Back
An action in Sprite Lab that a sprite performs continuously until it's told to stop.
Answer explanation
In Sprite Lab, a behavior refers to an action that a sprite performs continuously until instructed to stop. This distinguishes it from other options, which describe different concepts related to sprites and programming.
3.
FLASHCARD QUESTION
Front
What is a program?
Back
An algorithm that has been coded into something that can be run by a machine.
Answer explanation
A program is defined as an algorithm that has been coded into a format that a machine can execute. This distinguishes it from mere lists of steps or graphics, emphasizing its executable nature.
4.
FLASHCARD QUESTION
Front
What is a sprite?
Back
A graphic on the screen with a location, size, and appearance.
Answer explanation
A sprite is defined as a graphic on the screen that has specific attributes like location, size, and appearance, making it a fundamental element in computer graphics and game design.
5.
FLASHCARD QUESTION
Front
What is debugging?
Back
The process of finding and fixing errors in a program.
Answer explanation
Debugging is the process of finding and fixing errors in a program. This is essential for ensuring that the code runs correctly and efficiently, making it the correct choice among the options provided.
6.
FLASHCARD QUESTION
Front
What is a loop in programming?
Back
A sequence of instructions that is continually repeated until a certain condition is reached.
Answer explanation
A loop in programming is defined as a sequence of instructions that is continually repeated until a certain condition is met, making the second choice the correct answer. The other options describe different programming concepts.
7.
FLASHCARD QUESTION
Front
What is a variable in programming?
Back
A storage location identified by a memory address and a symbolic name.
Answer explanation
A variable in programming is a storage location that has a symbolic name, allowing you to store and manipulate data. This makes the correct choice "A storage location identified by a memory address and a symbolic name."
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