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1 to 25

Assessment

Flashcard

Other

Professional Development

Easy

Created by

Estelle Boissier

Used 1+ times

FREE Resource

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30 questions

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1.

FLASHCARD QUESTION

Front

In a Rigidbody component, this determines the air resistance from forces affecting the GameObject:

Interpolation

Collision

Detection

Drag

Mass

Back

Mass

2.

FLASHCARD QUESTION

Front

In a Rigidbody, this enables objects to fall:

Mass Apply

Use Gravity

Enable Mass

Scene GRavity

Back

Use Gravity

3.

FLASHCARD QUESTION

Front

To add a Box Collider to a GameObject using the top menu, choose:

Components > Physics > Box Collider

Assets > Create > Colliders > Box

Objects > Physics > Box Collider

Physics > Collisions > Box

Back

Components > Physics > Box Collider

4.

FLASHCARD QUESTION

Front

What type of light is casting the shape on the wall and floor?

Skybox

Point

Spot

Directional

Back

Directional

5.

FLASHCARD QUESTION

Front

This shadow type casts shadows that approximate the natural fuzziness of real shadows due to emission area size and the bouncing of light:

Blur

Soft

Hard

Area

Back

Soft

6.

FLASHCARD QUESTION

Front

Changing the intensity of a light adjusts:

Lumens

Brightness

Photometric

webColor

Back

Brightness

7.

FLASHCARD QUESTION

Front

What is defined as a 2D GameObject such as a tilemap or sprite?

3D Object

Dimetric Projection

2D Object

Sprite Atlas

Back

A 2D GameObject

such as a tilemap or sprite.

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