UTC Chapter 6 Technology Key Terms and Players

UTC Chapter 6 Technology Key Terms and Players

Assessment

Flashcard

Religious Studies

11th Grade

Practice Problem

Hard

Created by

Richie Sissom

FREE Resource

Student preview

quiz-placeholder

15 questions

Show all answers

1.

FLASHCARD QUESTION

Front

Cyberculture

Back

The modern values, habits, and social conditions brought about by the widespread use of the Internet.

2.

FLASHCARD QUESTION

Front

Idol

Back

Any image or substitute representation of God used as an object of worship.

3.

FLASHCARD QUESTION

Front

Information Technology

Back

The use of computer systems for collecting, storing, accessing, and retrieving data.

4.

FLASHCARD QUESTION

Front

Sin of Commission

Back

The failure to avoid what God commands us to avoid.

5.

FLASHCARD QUESTION

Front

Sin of Omission

Back

The failure to act as God commands us to act.

6.

FLASHCARD QUESTION

Front

Terasem

Back

A cyber-religion, founded by Martine Rothblatt, that teaches that human beings will someday be able to attain immortality by downloading data from their brains and uploading this information into some form of robot.

7.

FLASHCARD QUESTION

Front

Wisdom

Back

The ability to think and act with good judgment.

Access all questions and much more by creating a free account

Create resources

Host any resource

Get auto-graded reports

Google

Continue with Google

Email

Continue with Email

Classlink

Continue with Classlink

Clever

Continue with Clever

or continue with

Microsoft

Microsoft

Apple

Apple

Others

Others

Already have an account?