

Design Principles: Visual and Text elements
Presentation
•
Computers
•
10th Grade
•
Practice Problem
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Easy
K Parker
Used 29+ times
FREE Resource
10 Slides • 10 Questions
1
Design Principles: Visual and Text elements
When we design a user interface we need to consider the colour and font styles.

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Use of colour
How you use colour in the design of your user interface can have practical and emotional implications for the user.
It is important that we don't use too much colour, as a rule about 2 or 3. Having too many colour can make it difficult to read and focus
Make sure the colours don't clash, when colours clash one colour is more difficult to see
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House Style
Use the organisations house style colours. Each organisation will have their own HOUSE STYLE. House styles ensure consistency so that customers recognise them. For example, if we were to design an app for Tesco, we would use the colours red, white and blue.
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Use textures
The word 'texture' is used to define how an object feels in your hand. On screen this means how the colours can be used to create a certain feeling, mood or emotion. For example, using glossy colours, which look smooth and shiny, are often used to make things look more professional, serious and calming. We often describe a colour as being warm or cool.
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Open Ended
What is an organisations House style and why do they have one?
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Multiple Choice
How many colours should be use when designing a user interface?
1
2 or 3
4 or 5
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Open Ended
Why should we ensure colours don't clash?
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Open Ended
How can we use textures to create certain 'feelings'?
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Use of font styles and sizes
We should choose the most suitable font for the purpose. Fonts are usually SERIF FONT (best for printed text) or SANS SERIF FONT (best for on screen text).
Decorative texts are usually Serif Fonts, they are creative and generally designed for small amounts of large text. This is because they are difficult to read.
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Font style and size
It is important the size of the font is readable, Not too small to read but not too big as it will reduce the amount of text you can fit on the screen as it may increase the amount of scrolling the user has to do
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Fill in the Blanks
Type answer...
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Multiple Choice
We should choose the most suitable font for the purpose. Fonts are usually SERIF FONT (best for 1________ text) or SANS SERIF FONT (best for 2________ text).
- printed
- on-screen
- on-screen
2. Printed
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Use of language for user NEEDS
When writing any text for a user interface, you should ensure that the language of the text can be understood by all users and consider the user’s age and their relative experience. For example, a user interface designed for a child will probably have a few short sentences in simple language, while a user interface for an older person may have more text using more complex language. Don’t automatically assume that the user knows something. Users will learn at different paces and some users may forget easily. The language you use should be positive and should encourage users rather than making them feel fearful of using the user interface. For example, if you are designing a user interface that has several screens, don’t assume that the user will know that they need to swipe their finger across the screen to move to a different screen
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Language appropriate for user SKILL level
Although it is not always possible, you should try to keep the amount of technical language to a minimum. The complexity of the language should match the user skill level. An expert user will be able to read and understand technical language, but a novice user may not. If the user does not understand the information they may not know what they need to do, which can cause frustration. For example, here is an initial design for a search facility for a website. The word ‘parameter’ may be difficult for some users to understand
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Amount of information
Too much information onscreen can be difficult to read. Alternatively too little and the user may not understand what they need to do.
A good idea is to only include information on the screen that is needed to complete a task. You should explain only one concept on one screen or one area of the screen. If a user sees irrelevant information, they will become confused.
It’s important to keep your sentences as short as possible. When giving instructions, you should also keep the language as simple as possible. This will make instructions easier to read and understand
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Use of white space
White space is unused space on a screen and can be any colour. The amount of information that is given should be linked to this. If a page has a lot of white space, then it will have more information on it. However, if there is not a lot of white space, then the amount of information given will need to be reduced. It is important to balance the amount of information with the amount of white space so that the screen does not look cluttered
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Multiple Choice
When writing any text for a user interface, you should ensure that the language of the text can be understood by all users and consider the user’s age and their relative experience.
Use language appropriate for the user NEEDS
Use language appropriate for the user SKILL level
Use appropriate AMOUNT of information
Make appropriate use of WHITE SPACE
18
Multiple Choice
The complexity of the language should match the user skill level. An expert user will be able to read and understand technical language, but a novice user may not.
Use language appropriate for the user NEEDS
Use language appropriate for the user SKILL level
Use appropriate AMOUNT of information
Make appropriate use of WHITE SPACE
19
Multiple Choice
Too much information onscreen can be difficult to read. Alternatively too little and the user may not understand what they need to do.
Use language appropriate for the user NEEDS
Use language appropriate for the user SKILL level
Use appropriate AMOUNT of information
Make appropriate use of WHITE SPACE
20
Multiple Choice
It is important to balance the amount of information with the amount of white space so that the screen does not look cluttered
Use language appropriate for the user NEEDS
Use language appropriate for the user SKILL level
Use appropriate AMOUNT of information
Make appropriate use of WHITE SPACE
Design Principles: Visual and Text elements
When we design a user interface we need to consider the colour and font styles.

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