
Game Worlds
Presentation
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Education
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University
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Medium
Harun Harryizman
Used 13+ times
FREE Resource
40 Slides • 9 Questions
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4D
Implement it as an alternate version of the 3D game world rather than an actual four-dimensional space.
In other words, create two (or more) three-dimensional spaces that look similar but offer different experiences as the avatar moves.
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4D
For example, the Legacy of Kain series
presents two versions of the same 3D world, the
spectral realm and the material realm, with
different gameplay modes for each.
The landscape is the same in both, but the material realm is lit by white light whereas the spectral realm is lit by blue light, and the architecture is distorted in the spectral realm
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The actions available to the player are different in each realm.
The realms look similar but are functionally
different places governed by different laws.
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VRELP LONSHIN = Seething Power
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DO O IA BAYONETTA. CNILA D COMSELHA ODO ANANAEL. FABOAN ZUMVI FAFEN NIIS. BLIOR HE PARADIZ.
"In the name of Bayonetta. Blood of the third circle, unveil the secret wisdom. Poison sea, come forth, comfort song of virgins!"
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Enochian is an actual real-world language that was recorded in the private journals of the occultist John Dee and his colleague Edward Kelley from the late 16th-century England.
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A
B
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High Level Realism
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Low Level Realism
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Review
Fun Test
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Multiple Choice
A game world can have a culture, an aesthetic, a set of moral values, and other dimensions.
False
True
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Multiple Select
The purposes of a game world are:
Create and sustain interest
Entertain
Sell the game
Define the gameplay
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Multiple Select
The following are the dimensions of a game world:
Emotional
Physical
Virtual
Temporal
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Fill in the Blanks
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Multiple Choice
The following statement refers to which game time?
Game time usually runs faster than real time, and jumps or changes rate.
Anomalous
Variable
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Multiple Choice
Which dimension describes the world’s appearance and its atmosphere?
Emotional
Environmental
Ethical
Physical
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Fill in the Blanks
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Multiple Choice
What is the degree of realism of the game world in the photo?
High
Low
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Multiple Choice
Game designers must practice “paint-by-numbers” emotional content.
True
False
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STIV3093
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