
Quizizz Lessons
Presentation
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English
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Professional Development
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Practice Problem
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Easy
+6
Standards-aligned
Sonja Aune
Used 25+ times
FREE Resource
18 Slides • 6 Questions
1
Level Up with Quizizz Lessons!
The Research Behind Low-Stakes, Gamified Assessments
2
Poll
Have you used Quizizz in the classroom before?
Never! I have neither played nor created anything in Quizizz.
I've used the quiz feature before, but not the lesson feature.
I use Quizizz frequently!
I have played before, but never created anything.
3
4
Open Ended
WELCOME! Please write your name, school, and position in the space provided.
Example: Sonja Aune - Miller Int. 7th & 8th ESL
5
The question you just completed is an example of the Open-Ended interactive slide.
*A great tool for collaboration, the "share" portion of T-W-S & QSSSA, eliciting the use of complete sentences, and demonstrating deeper thinking*
6
In the article Using Games to Enhance Student Achievement, Robert J. Marzano recommends the following when using games in the classroom:
Use inconsequential competition
Target essential academic content
Debrief the game
7
#1) Make Competition Inconsequential
(i.e. reduce the stakes)
"In general, students like to compete as long as the stakes are not high."
8
Retrieval-Enhanced Learning
Research shows that "tests serve students best when they're integrated into the regular business of learning and the stakes are not make-or-break, as in standardized testing."
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TRUE OR FALSE?
Research shows that tests are the most beneficial to student retrieval when they have high stakes and serve as stand-alone judgements.
10
Multiple Choice
TRUE OR FALSE?
Research shows that tests are most beneficial to student retrieval when they have high stakes and serve as stand-alone judgements.
TRUE
FALSE
11
The question you just completed is an example of the typical Multiple Choice interactive slide.
12
HOT TIP: When creating Quizizz lessons, pose the question BEFORE the timer starts.
Add the question to the slide before the interactive question to allow students time to think before being pressured to answer.
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Fill in the Blanks
Type answer...
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The question you just completed is an example of the Fill-in-the-Blank interactive slide.
15
Real-Time Data
"When a quiz is used as a learning strategy, there are fewer consequences and less stress. The quizzes help students figure out what they got right, what they got wrong, and what they need to continue studying. And the teachers themselves can figure out what concepts they might need to go over again." (Rebecca King, 2014)
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#2) Target Essential Academic Content
"If games do not focus on important academic content, they will have little or no effect on student achievement..."
17
Have students interact with the language objective!
The following question was taken from one of the lessons I used with my students.
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Language Objective
Today I will show that I can write using subordinating conjunctions and correct punctuation by combining sentences in a Quizizz Lesson.
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What skill are we focusing on in this lesson?
CAREFUL: There are TWO skills included in this objective
20
Multiple Select
Today I will show that I can write using subordinating conjunctions and correct punctuation by combining sentences in a Quizizz Lesson.
What skills are we focusing on in this lesson?
(select TWO)
using subordinating conjunctions
using correct punctuation
using consistent and appropriate verb tenses
editing for fragments
21
The question you just completed is an example of the Checkbox interactive slide.
*remember that answer choices can also be pictures*
22
How will you show you have the targeted skills?
What activity will you do to show what you've learned?
23
Multiple Choice
Today I will show that I can write using subordinating conjunctions and correct punctuation by combining sentences in a Quizizz Lesson.
How will you show you have the targeted skills?
What activity will you do to show what you've learned?
using subordinating conjunctions
combining sentences in a Quizizz Lesson
using consistent and appropriate verb tenses
writing
24
#3) Debrief the game
"The most common error teachers make when using games is to add up team points and move on."
Level Up with Quizizz Lessons!
The Research Behind Low-Stakes, Gamified Assessments
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