
Active Learning with Technology
Presentation
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Professional Development
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Professional Development
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Practice Problem
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Easy
Jinling Zhang
Used 11+ times
FREE Resource
6 Slides • 11 Questions
1
The SLS Pedagogical Scaffold 2.0
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SLS PS 2.0_Phase 2
It is about facilitating active learning with technology.
Teachers design learning activities based on the four active learning processes and facilitate the learning interactions during lessons.
3
Three Learning Principles
that guide the way we design for active learning with technology.
Engaging preconceptions
Developing Schema
Metacognition
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Multiple Select
"Students have preconceptions about how the world works and that must be engaged and harnessed for conceptual change."
Which principle it address?
Engaging Preconceptions
Developing Schema
Metacognition
5
Multiple Select
"Students need support to take control of their learning by defining learning goals, monitoring their own progress in achieving them and thinking about their own thinking and actions."
Which principle it address?
Engaging Preconceptions
Developing Schema
Metacognition
6
Multiple Select
"To develop competence in an area of inquiry, students must be supported to understand ideas in the context of a conceptual framework, re-organise knowledge according to their own structures for retrieval and application."
Which principle it address?
Engaging Preconceptions
Developing Schema
Metacognition
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How Learning Principles Informed the Lesson Design Processes
8
Multiple Choice
<<<< FOUR ACTIVE LEARNING PROCESSES >>>>
Which statement is about "Activate Learning" process?
Design learning activities to engage students’ prior knowledge and concepts and direct them towards learning goals.
Design critical thinking and collaborative tasks to engage students in deep understanding.
Students create learning artefacts to show their understanding and get feedback from teachers and peers and reflect on the feedback.
Teachers and students use learning data to monitor understanding, reflect and provide feedback on learning progress.
9
Multiple Choice
<<<< FOUR ACTIVE LEARNING PROCESSES >>>>
Which statement is about "Promote Thinking & Discussion" process?
Design learning activities to engage students’ prior knowledge and concepts and direct them towards learning goals.
Design critical thinking and collaborative tasks to engage students in deep understanding.
Students create learning artefacts to show their understanding and get feedback from teachers and peers and reflect on the feedback.
Teachers and students use learning data to monitor understanding, reflect and provide feedback on learning progress.
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Multiple Choice
<<<< FOUR ACTIVE LEARNING PROCESSES >>>>
Which statement is about "Facilitate Demostration of Learning" process?
Design learning activities to engage students’ prior knowledge and concepts and direct them towards learning goals.
Design critical thinking and collaborative tasks to engage students in deep understanding.
Students create learning artefacts to show their understanding and get feedback from teachers and peers and reflect on the feedback.
Teachers and students use learning data to monitor understanding, reflect and provide feedback on learning progress.
11
Multiple Choice
<<<< FOUR ACTIVE LEARNING PROCESSES >>>>
Which statement is about "Monitor and Provide Feedback" process?
Design learning activities to engage students’ prior knowledge and concepts and direct them towards learning goals.
Design critical thinking and collaborative tasks to engage students in deep understanding.
Students create learning artefacts to show their understanding and get feedback from teachers and peers and reflect on the feedback.
Teachers and students use learning data to monitor understanding, reflect and provide feedback on learning progress.
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13
Poll
1st _Activate Learning
When activating students' learning, With technology, the teacher can provide multimodal stimuli such as videos, infographics and interactive media to trigger students’ prior understanding of the topic and identify any misconception that he may need to address.
I understand the role of technology in "Activate Learning" process.
I don't understand the role of technology in "Activate Learning" process.
14
Poll
2nd_Promote Thinking and Discussion
At this stage, the teachers guide the students in using thinking strategies and routines to deepen their learning through the different interactions. Technology can be leveraged to scaffold students’ learning and offer personalised learning pathways. Students can leverage online tools and resources to collaborate and research.
I understand the role of technology in "Promote Thinking and Discussion" process.
I don't understand the role of technology in "Promote Thinking and Discussion" process.
15
Poll
3rd_Facilitate Demonstration of Learning
In this process, technology affords the students to express themselves in a myriad of media forms, offering autonomy. They can receive automated feedback on their work, or feedback from the teacher and peers synchronously or asynchronously, depending on the digital tool used.
I understand the role of technology in "Facilitate Demonstration of Learning" process.
I don't understand the role of technology in "Facilitate Demonstration of Learning" process.
16
Poll
4th_Monitor and Provide Feedback
Throughout the learning process, technological affordances bring out efficient and effective means to data collection, providing meaningful visual representations for analysis and insight. It supports teachers to monitor students' understanding, review their progress and provide timely and relevant feedback.
I understand the role of technology in "Monitor and Provide Feedback" process.
I don't understand the role of technology in "Monitor and Provide Feedback" process.
17
Hands-on Session
to complete as a group
The SLS Pedagogical Scaffold 2.0
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