Search Header Logo
GSM Goals in Game Design

GSM Goals in Game Design

Assessment

Presentation

Computers

4th - 9th Grade

Easy

Created by

Carrie Casey

Used 9+ times

FREE Resource

6 Slides • 2 Questions

1

GSM Goals in Game Design

by Carrie Casey

media
media

2

​What is a goal in game design?

A game without a goal is no game at all, or at least not one by traditional definitions. Considering the kinds of goals appropriate to a particular game or player is the focus of this lesson. In it, students will practice identifying types of win and loss conditions, as well as explore how to set player goals as a basic element of a game.

3

4

Multiple Choice

True or False: Goals define how a game is won or lost.

1

true

2

false

5

Multiple Choice

Can a video game include a simple goal which needs to be met in order to reach the end goal of the level?

1

true

2

false

6

​Different types of goals:

  • Eliminate all enemies to win

  • .Reach the goal block to win

  • .Collect 40 points to win.

  • Stay alive until the timer runs out

  • .Reach the goal block in under 20 seconds.

7

​Complex Win Conditions

Creating complex win conditions is a terrific way of exploring the design of games with varied game play.

​complex win condition type of games will include tactics and strategy.

8

​Goal Challenge

​​​1. Eliminate all enemies to win.

2.Reach the goal block to win plus check points.

3.Collect 40 points to win.

4.Stay alive until the timer runs out.

5.Reach the goal block in under 20 seconds.

​6. Try to combine different goals.

Create either a platform or top down game with 3 levels showing different goals or combine goals to make it more engaging for the player.

(Ask yourself if your game is balanced. Is it too easy? Too hard?)​

GSM Goals in Game Design

by Carrie Casey

media
media

Show answer

Auto Play

Slide 1 / 8

SLIDE