
GSM Goals in Game Design
Presentation
•
Computers
•
4th - 9th Grade
•
Easy
Carrie Casey
Used 9+ times
FREE Resource
6 Slides • 2 Questions
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GSM Goals in Game Design
by Carrie Casey
2
What is a goal in game design?
A game without a goal is no game at all, or at least not one by traditional definitions. Considering the kinds of goals appropriate to a particular game or player is the focus of this lesson. In it, students will practice identifying types of win and loss conditions, as well as explore how to set player goals as a basic element of a game.
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Multiple Choice
True or False: Goals define how a game is won or lost.
true
false
5
Multiple Choice
Can a video game include a simple goal which needs to be met in order to reach the end goal of the level?
true
false
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Different types of goals:
Eliminate all enemies to win
.Reach the goal block to win
.Collect 40 points to win.
Stay alive until the timer runs out
.Reach the goal block in under 20 seconds.
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Complex Win Conditions
Creating complex win conditions is a terrific way of exploring the design of games with varied game play.
complex win condition type of games will include tactics and strategy.
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Goal Challenge
1. Eliminate all enemies to win.
2.Reach the goal block to win plus check points.
3.Collect 40 points to win.
4.Stay alive until the timer runs out.
5.Reach the goal block in under 20 seconds.
6. Try to combine different goals.
Create either a platform or top down game with 3 levels showing different goals or combine goals to make it more engaging for the player.
(Ask yourself if your game is balanced. Is it too easy? Too hard?)
GSM Goals in Game Design
by Carrie Casey
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