Search Header Logo
Gamified Activity

Gamified Activity

Assessment

Presentation

Instructional Technology, World Languages, English

University

Hard

Created by

Diana Verónica

FREE Resource

31 Slides • 5 Questions

1

Open Ended

Question image

How you used a game in class?

2

Multiple Choice

This generation grow up using technological resources.

1

Digital native

2

Digital inmigrant

3

Digital citizen

4

None

3

Poll

Question image

Which of the following options is the objective of gamification?

Increase participation and motivation

Increase reading

Improve writing

Entertaiment

4

Fill in the Blanks

media image

Type answer...

5

Draw

Draw a badge to reward your students in class.

6

media

7

media

8

media

9

media

10

media

11

media

12

media

13

media

14

media

15

media

16

media

17

media

18

media

19

media

20

media

21

media

22

media

23

media

24

media

25

media

26

media

27

media

28

media

29

media

30

media

31

media

32

media

33

media

34

media

35

media

36

media
Question image

How you used a game in class?

Show answer

Auto Play

Slide 1 / 36

OPEN ENDED