

Class 9 Algorithm and Flowchart
Presentation
•
Computers
•
9th - 12th Grade
•
Practice Problem
•
Easy
laxuman bista
Used 2+ times
FREE Resource
27 Slides • 1 Question
1
དཔལ་ལྡན་འབྲུག་གཞུང་།
ཤེས་རིག་དང་རིག་རྩལ་གོང་འཕེལ་ལྷན་ཁག།
Department of School Education
Ministry of Education & Skills Development
PYTHON FOR BEGINNERS
July 2023
Classes IX and X ICT Curriculum
ALGORITHM & FLOWCHART
Developed by Thinley & ICT teachers of Thimphu for ICT teachers of Bhutan as reference material
2
Algorithm
A step-by-step solution for specific problem
3
Why learn Algorithm?
❖
To understand the core idea behind a problem.
❖
To understand the flow of the problem.
❖
To give the designer a clear explanation of the needs and goal of the issue.
❖
To find a solution for the problem.
❖
To provide a straightforward explanation of how it works without getting into too
much technical detail.
❖
To analyze and evaluate the complexity (in terms of time and space) of a problem.
4
Algorithm
❖
An algorithm is a set of well-defined steps or instructions used to solve specific
problems or perform a particular task.
❖
Writing algorithms involves breaking down a complex problem into smaller and
more manageable steps. Usually, one of the following conventions is used while
writing algorithms:
○Written descriptions.
○Pseudo code.
❖
For an algorithm, you need to specify:
1)
Input
2)
Process
3)
Output
5
Characteristics of Algorithm
❖
Clear: The steps in the algorithm should be easy to understand.
❖
Unambiguous: The steps in the algorithm should have only one possible
interpretation.
❖
Inputs: The algorithm should have one or more inputs.
❖
Outputs: The algorithm should have one or more outputs.
❖
Finite: The algorithm should terminate after a finite number of steps.
❖
Effective: The algorithm should produce the correct output for the given input.
❖
General: The algorithm should be able to work with different inputs and produce
the correct output.
❖
Independent: The algorithm should be independent of any programming
language.
6
Characteristics continue...
7
Example 1
Problem: Write an algorithm to multiply any two numbers and print the result.
STEP
Algorithm
1
START
2
Take input for x and y variable from the user.
3
Multiply x and y variables using * operator and assign the result to z
4
Print the variable Z
5
STOP/End
8
Open Ended
Write an algorithm to add any two numbers and display the result.
9
Example 2
❖
Design an algorithm to add any two numbers and display the result.
STEP
Algorithm
1
START
2
Read any two numbers x , y
3
addition = x + y
4
Print addition
5
STOP/End
10
Example 3
Problem: Write an algorithm to find the greatest of two numbers.
STEP
Algorithm
1
START
2
Read any two numbers a, b
3
Check if a>b:
4
Print “a is greater than b”
5
Else:
6
Print “b is greater than a”
7
STOP/End
11
Activities
Activity 1: Write an algorithm that adds two numbers.
Activity 2: Write an algorithm to find the area of the circle.
Activity 3: Write an algorithm to calculate the perimeter of a rectangle.
Activity 4: Write an algorithm for finding the largest of any three given numbers.
Activity 5: Write an algorithm that prompts the user to input their exam marks and
determines whether they have passed or failed. The pass mark is 40 out of 100.
12
Answers
Activity 1: Write an algorithm that adds two numbers.
STEP
Algorithm
1
START
2
Read any two numbers a, b
3
addition = a + b
4
Print addition
5
STOP/End
13
Answers 2
Activity 2: Write an algorithm to find the area of the circle.
STEP
Algorithm
1
START
2
Read a radius of circle (r)
3
area = PI*r**2
4
Print area
5
STOP/End
14
Answers 3
Activity 3: Write an algorithm to calculate the perimeter of a rectangle.
STEP
Algorithm
1
START
2
Read a length and width [l, w]
3
perimeter = 2*(L+W) OR perimeter = l+w+l+w
4
Print perimeter
5
STOP/End
15
Answers 4
Activity 4: Write an algorithm for finding the largest of any three given numbers.
STEP
Algorithm
1
START
2
Read any three numbers x, y and z
3
Check if x>y and x>z:
4
Print “x is greater than y and z”
5
Check if y>x and y>z:
6
Print “y is greater than x and z”
7
else:
8
Print “z is greater than x and y”
9
STOP/End
16
Answers 5
Activity 5: Write an algorithm that prompts the user to input their exam marks and
determines whether they have passed or failed. The pass mark is 40 out of 100.
STEP
Algorithm
1
START
2
Enter any mark [m]
3
Check if m>=40:
4
Print ”Passed”
5
else:
6
Print “Failed”
7
STOP/End
17
Flowchart
Diagrammatic representation of an algorithm
18
Flowchart
❖
A flowchart is a diagrammatic representation of an algorithm. It is a way of
visualizing the steps involved in a process or task.
❖
A flowcharts can be helpful for both writing programs and explaining programs to
others.
❖
Some of the most common symbols used to draw flowcharts are:
◆
Start/End: The START and End of a flowchart can be represented by the oval
shape.
◆
Process: The process of a flowchart can be represented by the rectangle shape.
◆
Decision: The Decision of a flowchart can be represented by the diamond shape
◆
Input/Output: The input/output of a flowchart can be represented by the
parallelogram shape
19
Symbols
20
Example 1
Draw a flowchart to find the addition of any two numbers.
STEP
Algorithm
1
START
2
Read any two numbers x, y
3
addition = x + y
4
Print addition
5
STOP/End
START
Read any two numbers x, y
addition = x + y
Print addition
End
21
Example 2
Algorithm
Step 1: START
Step 2: Store the value of a side in a variable named side
Step 3: Calculate and store the value of perimeter in the
variable named perimeter
Step 4: Display the perimeter
Step 5: END
1.Flowchart
Draw a flowchart to calculate the perimeter of a Square with side length of 5 units.
22
Example 3
STEP
Algorithm
1
START
2
Enter an age:
3
Check if age>=18:
4
Print “Eligible to cast vote”
5
else:
6
Print “Not eligible to cast vote”
7
STOP/End
Draw a flowchart to check whether the entered age is eligible for casting the vote.
23
Activities
Activity 1: Draw a flowchart to find multiplication any numbers entered by the user.
Activity 2: Draw a flowchart to find the area of the circle.
Activity 3: Draw a flowchart to calculate the perimeter of the rectangle.
Activity 4: Draw a flowchart to find the largest of any three numbers when a user reads
numbers from the keyboard.
Activity 5: Draw a flowchart that prompts the user to input their ICT exam mark and
determines whether they have passed or failed. The pass mark is 40 out of 100.
24
Answer 1
Activity 1: Draw a flowchart to find multiplication any numbers entered by the user.
START
Read any two numbers x, y
multiplication = x * y
Print multiplication
End
25
Answer 2
Activity 2: Draw a flowchart to find the area of the circle.
START
Read radius of circle [r]
area = PI*r**2
Print area
End
26
Answer 3
Activity 3: Draw a flowchart to calculate the perimeter of the rectangle.
START
Read a length and width [l, w]
perimeter = 2*(l+w)
Print perimeter
End
27
Answer 4
Activity 4: Draw a flowchart to find the largest of any three numbers when a user reads
numbers from the keyboard.
START
Read any three numbers x,y,z
End
Check
x>y and x>z
Check
y>x and y>z
Print “x is greater than y and z”
Print “y is greater than x and z”
Print “z is greater than x and y”
yes
yes
NO
NO
28
Answer 5
Activity 5: Draw the flowchart that prompts the user to input their ICT exam mark and
determines whether they have passed or failed. The pass mark is 40 out of 100.
START
Enter a mark [m]
End
Check
m>=40
Print “Passed”
Print “Failed”
yes
No
དཔལ་ལྡན་འབྲུག་གཞུང་།
ཤེས་རིག་དང་རིག་རྩལ་གོང་འཕེལ་ལྷན་ཁག།
Department of School Education
Ministry of Education & Skills Development
PYTHON FOR BEGINNERS
July 2023
Classes IX and X ICT Curriculum
ALGORITHM & FLOWCHART
Developed by Thinley & ICT teachers of Thimphu for ICT teachers of Bhutan as reference material
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