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Mohd Ismail
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106 Slides β’ 1 Question
1
Creative Interactive Learning:
Game-Based Learning
Ts. Dr. Mohd Norasri Ismail
UTHM
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Ts Dr Mohd Norasri Ismail
βSenior Lecturer, FSKTM UTHM
βLaboratory Manager, FSKTM UTHM
β18 years in Teaching & Learning
β4 years in IT Industry
3
Outcome
At the end of this session, participant will be able to:
βExplain game-based learning approach to
facilitate learning
βIdentify online game-based learning tools
and platforms
βIntegrate game-based learning into lectures
4
Agenda
01
02
03
Introduction to
Game-Based
Learning
Types of Game-
Based Learning
Hands-on:
Quizizz
5
Introduction to
Game-Based
Learning
01
6
Venus
Defining Game-Based Learning
Venus has a beautiful name and is
the second planet from the Sun. Itβs
terribly hotβeven hotter than
Mercuryβand its atmosphere is
extremely poisonous. Itβs the second
brightest natural object in the night
sky after the Moon
Mercury is the closest planet to the
Sun and the smallest one in the Solar
Systemβitβs only a bit larger than
the Moon. The planetβs name has
nothing to do with the liquid metal,
since Mercury was named after the
Roman messenger god
Mercury
7
Draw
Draw your expression today
8
Definition
β
Approach to teaching that takes real-
world concepts, information, and skills
and creates a game-like experience
designed to meet certain goals and
outcomes. test
β
Game-based learning is an
educational approach that
incorporates elements of gameplay
and interactive game design into the
learning process.
9
Definition
Game-based
Learning
The use of a game to teach
knowledge, skills and abilities to
learners using a self-contained
game.
10
Definition
Gamification
Use game-based mechanics,
aesthetics and game thinking to
engage people, motivate action,
promote learning, and solve
problems.
11
Definition
Gamification
Use of game design elements in
a non-game context
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13
6 Principles of
Game-Based
Learning
14
Game-Based Learning vs Traditional
Aspect
Game-Based Learning (GBL)
Traditional Learning
Engagement and
Motivation
Engages through games, challenges,
rewards, and competition.
May rely on lectures, textbooks, and
rote memorization, which can be less
engaging.
Active Learning
Promotes active learning with problem-
solving and exploration within the game.
May involve passive consumption of
information, such as listening or
reading.
Feedback and
Assessment
Offers immediate, interactive feedback
within the game. Assessment is often
integrated into gameplay.
Assessment typically occurs
separately, and feedback may not be
immediate.
Customization and
Adaptability
Adapts to individual learner needs and
pacing.
Often follows a standardized
curriculum and pace.
Retention and Long-
Term Learning
Improves retention through memorable
experiences.
Effects on retention may vary
depending on teaching methods.
Interactivity and
Collaboration
Encourages collaboration and teamwork.
Opportunities for collaboration may be
limited.
Creativity and Problem-
Solving
Fosters creativity and critical thinking.
May focus more on knowledge
acquisition.
15
Game-Based Learning vs Traditional
Aspect
Game-Based Learning (GBL)
Traditional Learning
Engagement and
Motivation
Engages through games, challenges,
rewards, and competition.
May rely on lectures, textbooks, and
rote memorization, which can be less
engaging.
Active Learning
Promotes active learning with problem-
solving and exploration within the game.
May involve passive consumption of
information, such as listening or
reading.
Feedback and
Assessment
Offers immediate, interactive feedback
within the game. Assessment is often
integrated into gameplay.
Assessment typically occurs
separately, and feedback may not be
immediate.
Customization and
Adaptability
Adapts to individual learner needs and
pacing.
Often follows a standardized
curriculum and pace.
Retention and Long-
Term Learning
Improves retention through memorable
experiences.
Effects on retention may vary
depending on teaching methods.
Interactivity and
Collaboration
Encourages collaboration and teamwork.
Opportunities for collaboration may be
limited.
Creativity and Problem-
Solving
Fosters creativity and critical thinking.
May focus more on knowledge
acquisition.
Gamifying education for
improved engagement
16
Framework
of Game-
Based
Learning
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Benefits of
Game-Based
Learning
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Gamification of Learning
1. Structural Gamification
2.Content Gamification
3.Game-based assessments
4.Games
leveraging game elements to
propel learners through
content without altering the
content itself.
Strutural Gamification
Leveraging game elements to propel
learners through content without
altering the content itself.
β’Points
β’Badges
β’Leaderboard
Technology driven
19
Gamification of Learning
Content Gamification
The use of game elements and
game thinking to alter content to
make it more game-like but doesnβt
turn the content into a game.
β’Challenge
β’Story
β’Characters
β’Missions
1.Structural Gamification
2. Content Gamification
3.Game-based assessments
4.Games
Design driven
20
Gamification of Learning
Game-based assessments
These are common to all major e-
Learning authoring tools and provide
quiz functionality wrapped up in a
game format to assess knowledge.
1.Structural Gamification
2.Content Gamification
3. Game-based assessments
4.Games
Quiz driven
21
Gamification of Learning
Games
Fully featured games where the
player has to achieve a goal within a
set of rules.
Numerous obstacles have to be
overcome on the way to achieving
the goal.
1.Structural Gamification
2.Content Gamification
3.Game-based assessments
4. Games
Experience driven
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Gamification of Learning
1.Structural Gamification
- Low
2.Content Gamification
- Medium
3.Game-based assessments
- Low
4.Games
- High
Implementation difficulty
23
Key Features of Game-Based Learning
1. Engagement and Motivation
- Designed to be fun and engaging.
- Incorporates challenges, competition, and rewards.
- Motivates active participation.
2. Interactivity
- Emphasizes active involvement in problem-solving and exploration.
- Learners have agency and control.
3. Feedback and Assessment
- Provides immediate, constructive feedback.
- Assessment integrated into gameplay.
- Offers continuous evaluation.
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Key Features of Game-Based Learning
4. Customization and Adaptability
- Adapts to individual learner needs.
- Adjusts difficulty based on performance.
- Supports self-paced learning.
5. Goal-Oriented
- Sets clear objectives and goals.
- Goals often involve skill mastery.
6. Problem-Solving and Critical Thinking
- Challenges critical thinking and problem-solving.
- Encourages creative solutions.
25
Key Features of Game-Based Learning
7. Collaboration and Social Interaction
- Fosters collaboration and teamwork.
- Enhances communication skills.
8. Immersion and Real-World Application
- Immerses learners in virtual or simulated environments.
- Allows practical real-world application.
9. Progression and Achievement
- Incorporates progression systems with levels or stages.
- Motivates through achievements and milestones.
26
Key Features of Game-Based Learning
10. Fun and Enjoyable
- Learning is enjoyable and less intimidating.
- Perceived as play, reducing learning anxiety.
11. Data and Analytics
- Collects data on student performance.
- Supports progress tracking and personalization.
12. Varied Learning Styles
- Accommodates various learning preferences and modalities.
13. Adaptive Learning
- Adapts content and challenges based on learner progress.
27
Game-Based Learning through Kolb
Concrete Experience
Players engage in the game and its various concepts
Reflective Observation
Players reflect on concepts learned and new
information gained.
Abstract Conceptualization
Players begin to create new ideas around new
knowledge.
Active Experimentation
Players begin to incorporate new knowledge and
concepts into action
Kolbβs
Learning
Cycle
28
Types of Game-
Based Learning
02
29
Types of Game-Based Learning Approaches
30
Online GBL Platform:
Purpose
Interactive quiz and self-assessment platform with a competitive element.
Features
- Create and customize quizzes and interactive presentations.
- Engaging gameplay with competition.
- Immediate feedback on answers.
- Accessible via web and mobile apps.
- Real-time quiz results and analytics.
- Integrates with Google Classroom.
- Quizizz Pro: Paid plan for advanced features.
Engagement
Competitive self-assessment through quizzes.
Accessibility
Can be used in classrooms or remotely for self-assessment.
Motivation
Engages learners through competition and immediate feedback.
Education Use
Widely used for formative assessments, test preparation, and classroom
engagement.
Pricing
Free (Access to essential features and creating unlimited quizzes)
31
Online GBL Platform:
Purpose
Interactive and engaging learning platform.
Features
- Create quizzes, surveys, and games.
- Supports live and self-paced play modes.
- Competitive games with time limits and leaderboards.
- Accessible through web browsers and mobile apps.
- Immediate feedback on answers.
- Analytics and reports for educators.
- Versatile use cases in education and business.
- Kahoot! Plus: Paid subscription for additional features.
- Kahoot! 360: Business-focused platform for training and meetings.
Engagement
Highly engaging with competitive quizzes and games.
Accessibility
Can be used in classrooms or remotely.
Motivation
Designed to be fun and engaging, enhancing learner motivation.
Education and Business Use
Widely used in education and offers solutions for corporate training
Pricing
Free (10 synchronous player limit, Access to essential features)
32
Online GBL Platform:
Purpose
Interactive presentation and polling platform for audience engagement and feedback.
Features
- Create and customize presentations, polls, and surveys.
- Real-time audience interaction and feedback.
- Accessible via web and mobile apps.
- Offers various question types and templates.
- Live audience participation through smartphones or devices.
- Data analytics and reporting for insights.
- Mentimeter Pro: Paid plans for advanced features.
Engagement
Engages audiences in real-time presentations and polls.
Accessibility
Can be used in live or remote settings for interactive engagement.
Motivation
Encourages participation and interaction during presentations.
Use Cases
Widely used for interactive presentations, lectures, workshops, and gathering audience
feedback.
Pricing
Free (50 participants/month)
33
Online GBL Platform:
Purpose
Study tool, flashcards, and quiz platform for learning and self-assessment.
Features
- Create and customize flashcards and study sets.
- Access to a vast library of user-created content.
- Quiz and test creation for self-assessment.
- Spaced repetition for effective learning.
- Interactive learning games.
- Accessibility via web and mobile apps.
- Quizlet Plus: Paid plan for additional features.
Engagement
Engages learners with interactive study tools and games.
Accessibility
Accessible anytime, anywhere for self-paced learning.
Motivation
Encourages active learning through flashcards, quizzes, and games.
Use Cases
Widely used for studying, test preparation, vocabulary acquisition, and self-
assessment.
Pricing
Free (Access to core features like creating flashcards and quizzes)
34
Online GBL Platform:
Purpose
Classroom management and engagement platform with gamification elements.
Features
- Gamifies the classroom experience by turning students into characters on an
adventure.
- Customizable avatars, powers, and game rules.
- Rewards and consequences for student behavior and participation.
- Communication tools for collaboration.
- Accessibility via web and mobile apps.
- Classcraft Premium: Paid plan for enhanced features.
Engagement
Increases student engagement through gamification of lessons and classroom
behavior.
Accessibility
Designed for classroom-based use to manage and motivate students.
Motivation
Motivates students through game elements like rewards, character development,
and teamwork.
Use Cases
Widely used in K-12 education for classroom management, behavior
improvement, and enhancing student participation.
Pricing
Free (Basic features for one teacher and one classroom)
35
Comparison of Online GBL Platform
Aspect
Quizizz
Kahoot!
Mentimeter
Quizlet
Classcraft
Purpose
Interactive quizzes
with competition.
Interactive quizzes
and games.
Interactive
presentations and
polls.
Study tools,
flashcards, quizzes,
and games.
Classroom
management and
engagement
gamification.
Engagement
Highly engaging with
competitive quizzes
and self-
assessment.
Highly engaging with
competitive quizzes
and games.
Engages audiences
in real-time
presentations and
polls.
Engaging flashcards
and interactive study
tools.
Gamifies classroom
behavior and
participation.
Feedback &
Assessment
Immediate feedback
during quizzes.
Provides real-time
feedback during
quizzes.
Offers real-time poll
results and audience
feedback.
Feedback on
flashcard practice
and quiz results.
Tracks student
behavior and
engagement.
Customization
Create and
customize quizzes.
Create your own
quizzes and games.
Customize
presentations, polls,
and surveys.
Create flashcards
and study sets.
Customize game
rules and avatars.
Accessibility
Can be used in the
classroom or
remotely.
Can be used in the
classroom or
remotely.
Can be used
remotely for live and
asynchronous
polling.
Accessible anytime,
anywhere.
Classroom-based for
classroom
management.
Pricing
Free (Access to
essential features
and creating
unlimited quizzes)
Free (10
synchronous player
limit, Access to
essential features)
Free (50
participants/month)
Free (Access to core
features like creating
flashcards and
quizzes)
Free (Basic features
for one teacher and
one classroom)
36
Hands-on:
Quizizz
03
37
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What is Quizizz?
39
What is Quizizz?
Hint: Itβs more than quizzes.
40
Quizizz is assessment,
instruction, and practice
that motivate every student
to mastery.
Quizizz has outgrown its name. No longer just the
leading quiz program for K-12, itβs a place where
any teacher can create, customize, and deliver
interactive learning materials that students love. π
41
What is Quizizz?
In 30 Seconds
In 4 Minutes
42
Highlight Reel π₯
Check out many of our favorite things about Quizizz
in two and half minutes!
43
10 teachers, 10 seconds each, why Quizizz?
Watch more here
44
Quizizz AI
Create, Enhance and Analyze
45
AI trailer
46
The 3 parts of Quizizz AI in 90 seconds
47
A deeper look into enhancing questions with
Quizizz AI
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Interactive
Question Types
It matters how you ask
49
You can also use this link to just play and
experience many of them for yourself!
Quizizz Quiz!
The next slides will show you
our interactive question types.
50
Upload images and have students
identify a specific area in that
image.
Great for marking out the right
organ in a diagram, finding Alabama
on a map or finding the right
geometric shape
Hotspot
51
Drag and drop labels onto any
picture! Great for math and science
diagrams, parts of a sentence,
maps and more!
Labeling
52
Students engage with concepts
physically as they match capital
cities with states, fractions with their
percentages, and more
Matching
53
Give students up to five possible
answers, with an option for
multiple correct answers
Multiple Choice
54
Students engage with concepts
physically as they arrange words to
form a sentence, order WWII battles
chronologically, and more
Reorder
55
Flexibly assign points for exact
words/numbers (e.g. for math skills)
or answers that contain them (e.g.
for defining vocabulary)
Fill in the Blank
56
Combine the ease of multiple
choice with an added layer of critical
thinking as students pick between
multiple answer options in multi-part
questions
Drag and Drop & Dropdown
57
Give students a voice with a prompt
to recite a poem, demonstrate
reading skills, and/or work on
pronunciation
Audio Response
58
Let students really show what they
know by acting out a scene from
their reading, showing an example
of a science concept or presenting
on a topic
Video Response
59
Nurture creativity and recall as
students draw a plant cell, mark
locations on map, or use for SEL
Draw
60
Give students the ability to plot a
range of mathematical
relationships on a graph
(coordinate plane) and have them
automatically graded!
Graphing
61
Get opinions on current events or
provide an essay prompt as
students enter up to 1,000
characters
Open Ended
62
Students can use a math editor to
write responses in the form of
numericals, fractions, expressions,
equations, or irregularities!
Math Response
63
For those times, where there is no
right answer and you want real
time feedback
Poll
64
Lessons
Combine our questions with content
for a fully interactive experience
65
Lessons - The βWhyβ
Combine the question types you love with content slides to
provide a lesson where student interact and give real time feedback
Experience a lesson yourself!
66
βImport right from Google Drive
βInsert Questions
βEmbed your favorite sites
Lessons - The βHowβ
67
Lessons - Some extras
Spin the wheel for a fun way to
choose random students
Turn any slide into an
interactive whiteboard for
students
68
Mastery Over Speed
Because everyone moves at their own pace
69
Mastery Mode
βTeacher sets a goal
βStudent re-attempt incorrect answers to reach the goal
Experience mastery mode yourself!
(Be sure to get a couple of wrong answers)
70
Students are able to retake questions at
the end for a chance to increase their
score
Experience redemption questions
yourself!
(Be sure to get a couple of wrong answers)
Redemption Questions
71
Adaptive Question Bank
Individualized practice so students are only answering question they need
Each round they get a mix of new questions and questions they got incorrect
Experience adaptive learning yourself!
(Be sure to play twice and get a couple of wrong answers)
72
Mastery Peak
A new and exciting live game mode where the entire class races to the top of a mountain.
βStudents can compete with peers who are at their competency level.
βStudents have more autonomy on choosing power-ups and mini-games throughout
73
Skip Questions
Students can revisit questions they need more time to think about later on in the quiz
74
#youcanwithquizizz
Some of our other favorite things you can do with Quizizz
75
Kyle demoing it
Rolling out July through September
Our official trailer
Quizizz AI
76
Whatever topic you teach, itβs already on
Quizizz
Millions of Premade Quizzes and Lessons
77
Easily grab questions from the Quizizz
library
Teleport
78
Answer Explanations
After students answer a question, you have the option to explain the correct answer with text, pics
or video.
79
Import all your questions from a Google
form directly into Quizizz
Import from Google Forms
80
Have questions read aloud to students
Students can choose to turn on a setting that will have questions read aloud to them
81
Images and Gifs as answer choices
Use pics or gifs as answer options.
You can add text underneath any pictures too!
82
Insert Audio of a teacher reading a
question or other media next to a
question
Insert Audio, Video or Gifs next to questions
83
Easily provide paper copies for student
Different options to print exactly what you
need
Customizable Printing Option
84
Use power-ups to increase the fun and
energy
Power-ups
85
Create questions with mathematical
symbols and expressions
Equation Editor
86
Students can turn a quiz into Flashcards
to practice content
Flashcards
87
Reports
Everything you need to drive instruction
88
βClean and easy to use to drive
instruction
βWhole class or individual
βAlign with standards
The power of Quizizz Reports
89
The power of Quizizz Reports
A deeper look into reports! (3 min)
90
See studentsβ progress over time with
Longitudinal Growth Graphs
Find these in βClassesβ
Import from Google Forms
91
Pedagogy
Use Quizizz to support best practices
92
π Linked βοΈ
Eduprotocols - Fast and Curious
93
π Linked βοΈ
SEL
94
π Linked
SEL LEARNING PATH
95
UDL - 10 Ways Quizizz supports UDL
96
Differentiation - How Educators use Quizizz support a
differentiated classroom
97
π Linked
DIFFERENTIATED INSTRUCTION
LEARNING PATH
98
Get the most out
of the Memes
Maximizing memes to make kids smile
99
Template to create your own!
Weβve partnered with Canva to create personalized
meme templates!
100
Other ways to create your own funny Memes to make
your kids smile!
101
Use memes to create digital escape rooms
Linked βοΈ
102
How Tos
Everything from creating a Quiz to showing growth with Reports
103
βCreate a Quiz (Video)
βUse Quizzes from the Quizizz Library
βTeleport and Combine
βEdit, Save, Share & Delete Quizzes
βDuplicate a Quiz
βImport from Google Forms
βImport from a Spreadsheet
βHost a Live Quiz
βHost a Quiz Asynchronously (Video)
βHost a Quiz in Focus Mode
βSetting up and using Classes
βAssign a quiz using Classes
βChange game Settings
How Toβ¦
βCreate a lesson
βHost a lesson
βUse Lessons from the Library
βImport presentations from Google Drive to
Quizizz Lessons
βImporting Classes via Google Classroom
βSort Reports
βRename, print, and email reports
104
Resources
& Support
Where can I find more resources & get help?
105
Resources & Support
Linked βοΈ
βQuick Start: Step-by-step guides to get
you started with quiz, lessons and
reports.
βLearning Paths: Earn learning badges
with self-paced PD on teaching and
learning with Quizizz.
βOn-Demand Resources: Catalog of
video resources and more.
βQuizizz-U Live: Register for Quizizz live
webinars and events.
Quizizz Help Center
Contact support: support@quizizz.com
106
Have you heard about becoming a Quizizz
Certified Game Changer?
Itβs a great way to level up your knowledge. Plus -
you get a badge and join our Game Changer
Community.
Learn more about the program here!
107
Thanks!
Do you have any questions?
norasri@uthm.edu.my
016-6603464
Creative Interactive Learning:
Game-Based Learning
Ts. Dr. Mohd Norasri Ismail
UTHM
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