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Gamification - prueba 1

Gamification - prueba 1

Assessment

Presentation

English

University

Practice Problem

Hard

Created by

willian villatoro

FREE Resource

24 Slides • 15 Questions

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Open Ended

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Have you ever used a game in class? Yes/no. Mention which one.

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Match

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Based on the previous slide. Match the following images with the concepts

They process information quickly.

They are good at multitasking.

They were born before the internet

They have adapted to techology

They have a strong online presence.

Digital native

Digital native

Digital immigrants

Digital immigrants

DIgital natives

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Multiple Choice

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This generation comprises an ols crew of people between 7 and 22 years

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Millenials

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Generation Z

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Generation X

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Silent Generation

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Open Ended

Are you a digital natives or immigrant?

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Categorize

Options (20)

Adopter of technology

People who grown up within the internet age

age 39-40

age 7 -22

Individuals who are comfortable with technology and use it daily

Prefer texting and messaging over phone calls

Quickly adapt to new digital tools and platforms

Highly engaged in social media and online communities

Individuals who are still learning to navigate technology

Prefer traditional forms of communication over digital methods

Less likely to engage in social media and online communities

May feel overwhelmed by the rapid advancements in technology

Comfortable with using multiple devices simultaneously

Prefer online shopping over traditional retail stores

Highly influenced by social media trends

Value authenticity and transparency in online interactions

Individuals born between 1965 and 1980

Often referred to as the 'MTV Generation'

Experienced the rise of personal computers and video games

Known for their independence and skepticism towards authority

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Organize these options into the right categories

DIGITAL NATIVES
DIGITAL IMMIGRANTS
GENERATION Z
GENERATION X

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Audio Response

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What is gamification?

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Open Audio Recorder

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Word Cloud

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Mention one benefit of using games in class.

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Labelling

Match the game elements.

Drag labels to their correct position on the image

badge

leaderboard

reward

virtual currency

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Word Cloud

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Which of the game elements caught your attention.

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Audio Response

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Think about another benefit gamification can provide us.

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Open Audio Recorder

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Drag and Drop

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In Quizzlet you can​
​ ​
​ but also
and​ ​
Drag these tiles and drop them in the correct blank above
create
share
add
find
scatter
study
record

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Word Cloud

Tell me, What is your opinion about "Quizlet"

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Open Ended

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Have you ever used quizziz to study?

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Multiple Choice

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what can you do in "Quizziz"?

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You can only watch quizzes created by others.
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You can only create quizzes but not participate.
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You can only share quizzes without taking them.
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You can create and participate in quizzes.

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Audio Response

Are we able to use "Quizziz" to give a instant feedback in class? yes, Why? no why?

audio
Open Audio Recorder

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