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Gamification lesson B2

Gamification lesson B2

Assessment

Presentation

English

University

Practice Problem

Hard

Created by

Karen Evelicia Larín Chávez

FREE Resource

24 Slides • 12 Questions

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Open Ended

Have you ever use a game sustem or application in class? Yes/no.

Mention the name

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Multiple Choice

This generation grew up using technological resources

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Digital natives

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Digital immigrants

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Millennials

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Categorize

Options (4)

Between 7-22

Between 23-38

Between 39-54

Between 74-91

Organize these options into the correct categories

Generation Z
Millennials
Generation X
Silent

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Drag and Drop

It is a characteristic of a digital immigrant

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Drag these tiles and drop them in the correct blank above
prefers to talk in person
Multitask
Extremely social
Intuitive learners

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Audio Response

Explain, what is gamification?

audio
Open Audio Recorder

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Open Ended

Would you like to implement games in your class? Yes/No

What games would you like to implement in your class?

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Word Cloud

Question image

Write the benefits of using games in classes.

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Labelling

What´s this? Do you recognize this game element?

Drag labels to their correct position on the image

Levels

Badge

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Draw

Draw an excellence insignia four your students

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Match

Game elements

Leaderboards

Progress bar

Badges

levels

Current scores

Graphical control

Students´s achievements

Allows players to see their progress

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Fill in the Blank

Increases learner engagement and active participation

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Open Ended

Mention some features of Quizizz

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