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Gamification Lesson B2

Gamification Lesson B2

Assessment

Presentation

English

University

Practice Problem

Hard

Created by

Saidy Zelaya

FREE Resource

24 Slides • 10 Questions

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Open Ended

Have you ever used a game sustem or aplication in class? Yes/no.

Mention the name

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Categorize

Options (4)

Between 7-22

Between 23-38

Between 74-91

Between 39-54

Organize these options into the correct categories:

Generation Z
Millennials
Generation X
Sillent

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Multiple Select

This generation grew up using technological resources:

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digital natives

2

digital emmigrants

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Millennials

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Audio Response

Explain, what is gamification?

audio
Open Audio Recorder

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Drag and Drop

What is the objective of using gamification?​
Drag these tiles and drop them in the correct blank above
Is to increase participation and motivate
It´s adding colors and rewards

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Word Cloud

Question image

Write the benefits of using games in classes.

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Labelling

What´s this? Do you recognize this game element?

Drag labels to their correct position on the image

Badge

Levels

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Draw

Draw an excellence insignia for your students

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Match

Match the correct definition:

Teacher vs class:

Class competitions:

Awards:

Giving learning badges:

Students must follow a rule

Contest in which two or more are engaged

Awarded in honor of an achievement

A special or distinctive mark, token.

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Fill in the Blanks

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