

Sectors and Products in Media
Presentation
•
Other
•
8th Grade
•
Medium
Mr OSEI
Used 3+ times
FREE Resource
35 Slides • 26 Questions
1
Multiple Choice
WHAT DO YOU THINK OF CREATIVE IMEDIA SO FAR?
GREAT! I LOVE IT!
IT COULD BE BETTER!
2
Poll
WHAT DO YOU THINK ABOUT CREATIVE IMEDIA SO FAR?
GREAT!
IT COULD BE BETTER
3
Multiple Choice
Which of the follow are not a sector in the traditional media industry?
film
television
radio
internet
print publishing
4
Multiple Choice
What is the first step in starting most creative media projects?
Deciding on the project team
Choosing a color scheme
Receiving a brief from the client
Creating a budget
5
Sectors and Products of the
Media Industry
LO:
• Know the different sectors of the media industry
• Know the types of products produced by, and used
in, different sectors
Term 2: Media Industry & Product Design
September 12, 2024
6
Multiple Choice
What does the client brief define?
The project deadline
The team members
All of the various requirements for the media project
The project's color scheme
7
Multiple Choice
Which of the follow are not a sector in the new media industry?
print publishing
computer games
interactive media
digital publishing
internet
8
Multiple Choice
What might the 'type of product' refer to?
A theme like love or family
A time scale for project completion
A genre like fantasy or mystery
A video, animation, or website
9
Objectives
• Know the different sectors of the media industry
• Traditional media: film; television; radio; print publishing
• New media: computer games; interactive media; Internet;
digital publishing
• Know the types of products produced by, and used
in, different sectors
• Video, Audio, Music, Animation, Multimedia
• Special effects (SFX, VFX)
• Digital imaging and graphics
• Websites, Social media platforms/apps
• Digital games
• Comics and graphic novels, eBooks
• AR/VR
10
Multiple Choice
What is the purpose of a media product?
To set the project deadline
To entertain or inform about a particular topic
To define the project's budget
To choose the project's color scheme
11
Multiple Select
Select the products that are part of the media industry.
video
animation
special effects
websites
computer
12
Multiple Choice
What does 'clientifus' refer to?
The type of media product to be created
The project's deadline
The project's budget
A core set of values or principles used in the client's business
13
Spelling Test
1. Traditional media
2. New media
3. print publishing
4. digital publishing
5. Video
6. Audio
7. Animation
8. Multimedia
9. Special effects
10.Digital imaging and graphics
11.Websites
12.Social media platforms
SA
14
Multiple Choice
What might constrain the planning and production of a media product?
The client's core values
The amount of time and money available for the project
The type of product to be created
The project's color scheme
15
Multiple Choice
Which of the following job roles are best suited to the pre-production phase?
script writer
web developer
camera operator
sound editor
16
Multiple Choice
How can you effectively interpret client requirements?
By summarizing the information and asking follow-up questions
By creating a budget
By choosing a color scheme
By deciding on the project team
17
Media industry sectors and products
Pack A Media industry and product design
Starter
• Name at least five different
sectors of the media industry
excluding Film and TV
18
Multiple Choice
What is crucial for delivering successful Creative Media products?
Understanding and effectively interpreting client requirements
Having an unlimited budget
Choosing the right color scheme
Having no time constraints
19
Multiple Select
Pick two of the following job roles that are better suited to the production phase.
graphic designer
video editor
campaign manager
games developer
20
Multiple Choice
What does 'genre' refer to?
The project's deadline
The category like fantasy, mystery, or romance
The project's budget
The core values of the client's business
21
Media industry sectors and products
Pack A Media industry and product design
Starter
• Sectors:
• Film and Television
• Radio
• Print publishing
• Computer games
• Interactive media
• Internet
• Digital publishing
22
Multiple Choice
What is a constraint in the context of media production?
A goal to achieve
A core value of the client's business
A restriction to work within
A type of media product
23
Multiple Choice
Which of the following job roles are best suited to the post-production phase?
content creator
graphic artist
audio technician
sound editor
24
Media industry sectors and products
Pack A Media industry and product design
Traditional media
• Traditional media covers
industries that started before
computers and the Internet
• Which industries do you think are
considered to be traditional media?
25
Multiple Select
Which of the following job roles span multiple production phases?
production manager
director
creative director
games developer
26
Media industry sectors and products
Pack A Media industry and product design
Traditional media
• Traditional media includes the following sectors:
• Film
• Television
• Radio
• Print publishing
27
Multiple Choice
Can one person take on more than one role in a production?
Yes - so that they can get paid more
Yes - the production may be small
No - it's not fair on other people who need work
No - they wouldn't be qualified
28
Media industry sectors and products
Pack A Media industry and product design
Film industry
• Films, movies or motion pictures are usually
associated with cinema
• Images were originally recorded celluloid film,
but now are mostly filmed digitally
• The film industry is a global industry producing
everything from small independent films through
to Hollywood Blockbusters which employ
thousands of people on a film
• What are the three stages
in film production?
29
Multiple Choice
Which job role would be responsible for writing, reviewing, editing, and updating content for websites?
web designer
content creator
web developer
script writer
30
Media industry sectors and products
Pack A Media industry and product design
Film production
• The film industry contains film studios
and production companies involved in:
• Pre-production
• Production
• Post production
31
Multiple Choice
Which job role would be responsible for the design and delivery of creative and successful marketing plan?
creative director
campaign manager
production manager
copy writer
32
Media industry sectors and products
Pack A Media industry and product design
Television and radio
• Television and radio offer users a set of TV and
radio programmes
• These are broadcast to a fixed schedule
• Television and radio programmes are generally shorter than
film, and typically fit into 30 and 60 minute time slots
33
Multiple Choice
Which of these is NOT true about TV?
On sale for general public in the 1930's
Colour TV for general public began in 1960's
Pay-per-view films began in 1989 with Sky
TVs connected to streaming services in early 2000's to provide Netflix and such
34
Media industry sectors and products
Pack A Media industry and product design
Print publishing
• The print publishing industry produces physical
published products
• This is a varied industry that makes magazines, brochures,
books and posters
• These are used in advertising, entertainment and education
35
Multiple Choice
Streaming music is less popular than radio listening
True
False
36
Media industry sectors and products
Pack A Media industry and product design
Worksheet 1
• Complete Task 1 on Worksheet 1
37
Multiple Choice
Which of these is NOT a reason that newspapers are getting to be less popular with readers
Quickly outdated information
Too expensive to buy
Too much of the content is not interesting to the reader
Too expensive to make
38
Media industry sectors and products
Pack A Media industry and product design
New media
• There are four new media sectors you need to know
• Give at least three media services
that make use of the Internet
Computer
games
Interactive
media
Internet
Digital
publishing
New media
39
Multiple Choice
Which traditional media is missing from this list?
Television, Film, Radio
Books
Magazines
Podcasts
40
Media industry sectors and products
Pack A Media industry and product design
Internet
• The Internet is the infrastructure that hosts services
such as:
• Video streaming apps such as Netflix, Disney+ and YouTube
• Podcasts and music streaming apps such as Spotify and
Amazon Music
• Social media platforms
• Websites
41
Media industry sectors and products
Pack A Media industry and product design
Worksheet 1
• Complete Task 2 and Task 3 on Worksheet 1
42
Media industry sectors and products
Pack A Media industry and product design
Products
• The media industry
makes a variety of
media products
• One product is video
• Work in a pair or
group of three
• Write down as many
other media products as
possible in 30 seconds
43
Media industry sectors and products
Pack A Media industry and product design
Computer Task
• Media IndustryProducts
• Video
• Audio
• Music
• Animation
• Digital imaging and
graphics
• Social media platforms /
apps
• Special effects (SFX)
• Visual effects (VFX)
• Digital games
• Comics and graphical
novels
• Websites
• Multimedia
• eBooks
• AR (Augmented Reality)
• VR (Virtual Reality)
44
Media industry sectors and products
Pack A Media industry and product design
Media INDUSTRY products
• USE CANVA to create a presentation on the following
Media Industry Products
• Video
• Audio
• Music
• Animation
• Digital imaging and graphics
• Social media platforms / apps
• Special effects (SFX)
• Visual effects (VFX)
• Digital games
• Comics and graphical novels
• Websites
• Multimedia products
• eBooks
• AR (Augmented Reality)
• VR (Virtual Reality)
45
Media industry sectors and products
Pack A Media industry and product design
Video, audio and music
• Video as a media product is also known as
moving picture
• It includes television programmes, film and video that is
shared via streaming platforms
• Audio products include sound tracks, sound effects and
audio books
• Music products cover bands, solo artists and
instrumental music
46
Media industry sectors and products
Pack A Media industry and product design
SFX and VFX
• Two common features used in film
and television are:
• Special Effects (SFX)
• Visual Effects (VFX)
• What is the difference between
these two types of effects?
47
Media industry sectors and products
Pack A Media industry and product design
SFX and VFX
• Special effects (SFX) are effects that happen in the
real world and include:
• Stunts, props, animatronics, live-action weather such as rain
and wind, prosthetics and pyrotechnics
• Visual effects (VFX) are created by computers
• Green screens are often used so that new backgrounds may
be digitally added
• Unwanted items, such as wires may be digitally removed
• Landscapes can be altered – for instance, a mud track could
be replaced with grass
48
Media industry sectors and products
Pack A Media industry and product design
Animation
• Animation make use of a series
of drawings or graphics which
are rapidly sequenced to
show movement
• Techniques include
• Hand-drawn animation
• Computer generated animation, such
as 3D animation films
• Stop-motion animation
49
Media industry sectors and products
Pack A Media industry and product design
Digital imaging and graphics
• Digital imaging is the creation of photos,
illustration and graphics using computers
• What hardware is used to take digital images?
• What software is used to create and edit
digital images and graphics?
50
Media industry sectors and products
Pack A Media industry and product design
Digital imaging and graphics
• Hardware
• Digital images are created using digital cameras and scanners
• Personal computers are used to create computer generated
digital images
• Software
• Digital images are edited with software such as Adobe
Photoshop, Serif Affinity Photo and GIMP
• Illustration is created using software such as Adobe Illustrator
and Serif Affinity Designer
• Page layouts are made using desktop publishing software
(DTP) such as Adobe InDesign and Serif Affinity Publisher
51
Media industry sectors and products
Pack A Media industry and product design
Websites and multimedia
• Websites contain text, images and graphics
and are delivered via the Internet
• Multimedia products make use of similar media,
however, they are delivered via programs installed
on computers
• What media assets are used when making
websites and multimedia?
52
Media industry sectors and products
Pack A Media industry and product design
Websites and multimedia
• Media assets used in websites and multimedia
• Photographs
• Video / film
• Sound / audio / music
• Podcasts / radio
• More specialised formats will play in dedicated software, such
as PDFs for e-books and brochures
• Graphics for use in buttons, menus and layout
53
Media industry sectors and products
Pack A Media industry and product design
Social media platforms / apps
• Social media platforms allow users to post user
generated content such as photos and text
• These platforms are usually funded by advertising
• They make heavy use of media such as
photos and graphics that layout
text and images
• Apps are installed onto
smartphones, tablets and
smart televisions
• They include games, shopping
navigation, office and work,
email and social media apps
54
Media industry sectors and products
Pack A Media industry and product design
AR and VR
• Augmented reality (AR) makes use of real world
footage and superimposes digitally created graphics
• Snapchat - adding overlays onto a user’s face
• Pokemon GO – adding characters to
places in the real world
• Interior decoration – such
as IKEA place – allowing
furniture and decoration
to be added to a room
• Virtual reality (VR)
creates an entirely
computer generated world
55
Media industry sectors and products
Pack A Media industry and product design
Digital games
• Digital games are designed to entertain
• They are played on consoles, handheld computers, personal
computers and portable devices such as smartphones and
tablet computers
• Some games are
also played via
the Internet on
websites and
services such
as Google Stadia
56
Media industry sectors and products
Pack A Media industry and product design
Comics and graphic novels
• Comics and graphic novels are paper based print
published products
• Comics are similar to magazines, whilst graphic novels are
like illustrated books
• Comic strips are often contained in newspapers
• Whilst graphic novels
often have stories
aimed at young
people, such as
superheroes, they
may also contain
adult themes
57
Media industry sectors and products
Pack A Media industry and product design
eBooks
• e-Books use a special display that
uses e-ink
• The screen is typically limited to
black and white, however, it reflects
light like a real book, making it
work very well to read a book
on a sunny beach
• E-books are suited to novels,
however, due to the limited
screen capabilities, they
don’t work well for
magazines or heavily
illustrated books
58
Media industry sectors and products
Pack A Media industry and product design
Worksheet 1
• Complete Task 4 and Task 5 on Worksheet 1
59
Media industry sectors and products
Pack A Media industry and product design
Plenary
• A chain of toy shops is creating an advertising
campaign to increase sales at their online store
• Give two traditional media sectors that could be used to
advertise the online store
• Give at least three
media products
that they
could produce
for use on
their website
60
Media industry sectors and products
Pack A Media industry and product design
Plenary
• Traditional media sectors for their advertising:
• Television, radio, print publishing
• Media products for use on their website include:
• Videos of the toys being used
• Visual effects (VFX) within videos, such as the toys being
rotated, or effects around their logo
• Background music and sound effects for use in the videos
• Photos of the products
• Digital images and graphics for the website’s buttons
and layout
61
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Media industry sectors and products
Pack A Media industry and product design
WHAT DO YOU THINK OF CREATIVE IMEDIA SO FAR?
GREAT! I LOVE IT!
IT COULD BE BETTER!
Show answer
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