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Note taking

Note taking

Assessment

Presentation

Computers

8th Grade

Practice Problem

Medium

Created by

Allison Cameron

Used 5+ times

FREE Resource

4 Slides • 3 Questions

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Note taking

By Allison Cameron

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​1. These are your note pads. This is a strategy to help you learn what you do not know. 2. This notepad CANNOT and WILL NOT go with you for testing!!! 3. If you lose this notepad – you do not get another one.

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​Rules for Note taking for certification tests.
1. Read the full question.
2. Look over the answers.
3. Read it a second time – make sure you are answering the question they are asking.
4. Get rid of 2 answers you know are wrong – another way to look at it is to find 2 answers you know are wrong or never heard of.
5. Look for key words to help you answer the questions –
6. NEVER EVER MEMORIZE NAMES – THEY CHANGE THEM AND YOU NOW DON’T KNOW THE QUESTION.
7. Answer the question to the best of your ability.

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​8. If you got the question wrong – Use your note pad and write 2-3 key words from the question. Write keywords in the answer to help you choose the correct answer.

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Multiple Choice

What is the first step in game design?

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create a prototype

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brainstorm ideas

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create a storyboard

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gather feedback

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Multiple Choice

The game developer and the game designers are meeting to discuss the addition of new characters to the "Animal Hunt" game that has been created. But, both individuals are unsure of where to include the addition of the Rhino, T-Rex, and Fox characters. The team decides to look back at the story line and the different scenes created to see where these new characters best fit in the game. What story line document is the developer and game designer referring to?

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wireframe

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storyboard

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prototype

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feedback

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Multiple Choice

A game company has been testing its new slot machine game and analyzing the feedback. One comment states that it is too easy to hit the jackpot. The testers suggests the the game programmers reduce the likelihood of a turn resulting in a large payout. What type of game are the game designers and development team testing?

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risk

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skill

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chance

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role playing

Note taking

By Allison Cameron

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