
Biomimicry Lesson
Presentation
•
Science
•
12th Grade
•
Hard
Joseph Anderson
FREE Resource
17 Slides • 7 Questions
1
Biomimicry Scoping Part 1
2
Lesson Objectives
Walk through the necessary steps of the Scoping Phase
3
Scoping
Occurs Before the actual design
Sets a vision for the design team while addressing possible challenges
Unites the stakeholders in a project
The end product is a Design Brief: A Written explanation outlining the background, stakeholders, context, goals, & constraints
4
Background
Helps explain a problem people may not be familiar with
A summary of the problem and how it affects people
Should include a brief History of whatever you are looking at
Describe the negative impact the problem has on people
5
Stakeholders
A stakeholder is any person with an interest or concern in something
Can be direct or indirect
Internal: a person who uses the end product
External: A person who is affected by the use of the end product
6
Example of Internal & External Stakeholders
A hospital is creating a new computer system to make it easier to read and share computer records between doctors
The Doctors are Internal Stakeholders because they will use the product daily and want it to achieve specific functions
Patients are External Stakeholders-They may not use the system themselves, but they have an interest in seeing that it works correctly
7
Multiple Select
Select all the aspects that should be included in a scoping Brief
Background Information
Stakeholders
Context
Goals
A first draft of your design
8
Multiple Select
A town is building a new school. Select all the people who would be internal stakeholders in this project.
Students of the school
Teachers of the school
Parents of students at the school
The Village the school is in
The neighboring school
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Dropdown
10
Creating Context
The context of a project determines the boundaries in which it has to succeed
Understanding your context is essential to the success of a project
Looks at more than the end product
Who will be the end user?
Where does this product fit into time and space?
Is it appropriate for the location and the time?
How much will it cost?
11
Integrating Biomimicry Thinking
By including biomimicry thinking in the scoping process, you set out to design and fit in with nature instead of imposing on nature
You set the expectations for what your end product should do and how it should fit in with the rest of the world
12
Integrating Biomimicry Thinking
Biological Perspective
A well-adapted biological strategy must meet the functional needs of the organism in the context in which it lives in order to contribute to its survival
Human Design Perspective
A well-adapted Design must meet the functional needs of the design challenge in the context in which it must exist in order to contribute to its success
13
Identifying Function
Function: What you want your design to do
Not what you want it to be
Requires verb thinking
The first function you identify may not be the ultimate function
The 5 Whys of Design
Asking why until you hit a function that can not be broken down any further
Creates new ideas for innovation
14
The 5 Whys Examples
I want to create a light bulb. Why?
To Produce Light.
I want to design an office building. Why?
To bring workers together. Why?
So they can directly talk to each other. Why?
To Improve our communication as a team
15
Questions for Integrating Biomimicry Thinking
There are key questions in biomimicry that help establish context
What "ecosystem" does your design reside in?
How to adapt to the here and now
What is the design's "Sun"?
What Niche will you fill
How will this niche be different from existing designs?
What could cause a disturbance in the end design?
16
Multiple Choice
Which of the following is not a reason establishing context helps in biomimicry design?
It helps to decide the if a design is appropriate for the location it is being applied
It helps you focus on an End Product early on
It sets expectations for what the end product should do
It can establish boundaries you need to work in
17
Multiple Choice
What do the 5-Whys help you do?
Determine end users and stakeholders
Establish a complete context for your design
Determine what is the best solution for the time and place you are looking at
Determine a Primary Function for your design
18
Multiple Choice
Which of the following is not a part of establishing context?
Your Budget
Your Location
Your End User
Your Timeframe
What has been done before
19
Organizing Your Goals
Some questions need to be asked before you begin your design process
What are your "Must Haves"
What are your "wants":
What are your "Nice to Haves"
20
Must Haves
What are your "Must Haves": Without these the project is a failure.
Things that are required to make your project work
Legal requirements
Safety Requirements
21
Wants
The things that you want to do, but are not deal-breakers
Can be based around how your function operates
22
Nice to Haves
Small extras to consider while working that may not be feasible, but you want them considered during the design process
Tend to be added in after a first evaluation phase
23
Constraints and NoGo's
Some projects have things that absolutely can not happen for the project to be a success
Can be a variety of things (financial, time, size, etc.)
These are a good list to have in order to check your design for failure points during the evaluate phase
24
Open Ended
Look at your Function Taxonomy in your lab manual. Identify three possible main functions for the problem you and your group are tackling.
Biomimicry Scoping Part 1
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