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Y11 EC Interactive Media and UX Wk1 L1

Y11 EC Interactive Media and UX Wk1 L1

Assessment

Presentation

Computers

11th Grade

Practice Problem

Easy

Created by

Alex Song

Used 1+ times

FREE Resource

23 Slides • 22 Questions

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Multiple Choice

Which of the following best describes the role of interactive media in communicating information to an audience?

1

It provides static information without user engagement.

2

It allows users to interact and engage with content, enhancing communication.

3

It limits the ways information can be presented to users.

4

It focuses only on entertainment, not communication.

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Multiple Choice

Which of the following is NOT a key focus area for students in weeks 5–10 of the unit?

1

Applying design thinking to develop a front-end web-based interactive media system

2

Developing interactive media considering data journalism

3

Selecting a project management approach for interactive media solutions

4

Learning about the history of interactive media

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Multiple Choice

Which of the following are ways students learn to use hardware and software in interactive media systems?

1

Digitising assets for use in media systems

2

Creating social media campaigns

3

Developing games only

4

Writing essays on media history

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Fill in the Blanks

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Multiple Select

Which of the following are examples of interactive media encountered in daily life?

1

Interactive websites

2

Social media

3

Games

4

Mobile applications

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Open Ended

What does ubiquity mean? Justify your response with real life examples.

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Open Ended

What is interactive media? Provide a real-life example of an interactive media system.

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Multiple Choice

Which of the following best describes the main focus of UX design?

1

Creating visually appealing interfaces

2

Enhancing user experience by understanding user needs and behaviors

3

Developing backend systems for websites

4

Increasing website traffic through SEO

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Multiple Select

Which of the following are types of interactive media?

1

Social Media

2

Video Games

3

Virtual Reality

4

Print Newspapers

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Fill in the Blanks

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Open Ended

List two potential future developments from the provided list that relate to interactive media and UX.

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Multiple Choice

Which platforms allow users to communicate and collaborate in real-time using video conferencing and collaboration tools?

1

Facebook and Instagram

2

Zoom and Microsoft Teams

3

Reddit and GitHub

4

Second Life and World of Warcraft

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Multiple Choice

Which of the following platforms is primarily used for music streaming?

1

Spotify

2

Netflix

3

PlayStation

4

Amazon

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Multiple Select

Identify two platforms from the images that allow users to buy and sell products online.

1

Amazon

2

Spotify

3

eBay

4

Oculus

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Open Ended

Under what circumstance could a static paper-based map be advantageous?

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Open Ended

is this an example of communication, entertainment, commerce or a combination of these?

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Fill in the Blanks

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Multiple Choice

Which of the following is NOT a key element of UX design for interactive media?

1

Content presentation

2

User flow and navigation

3

User feedback and response

4

Data-driven insights

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Multiple Select

Select all the features that contribute to making interactive media accessible and inclusive.

1

Adjustable font sizes

2

Text-to-speech functionality

3

Colour contrast options

4

Limited navigation methods

43

Open Ended

Explain how interactive media can improve both engagement and retention of information. Use examples from the slides to support your answer.

44

Fill in the Blanks

45

Open Ended

Reflecting on this unit, what do you think is the most important aspect to consider when designing an interactive media product for a user's needs?

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