
Gaming Lesson 3
Authored by Sherrell Cheatham
Computers
6th - 7th Grade
Used 72+ times

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17 questions
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1.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
Actions that an object can perform and are a part of the object’s description.
expression
class
method
variable
2.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
An object that is built using a class.
instance
object
property
function
3.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
A program location to store information in the computer’s memory and used in a program while executing, like a storage container.
syntax
property
parameter
variable
4.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
Check for a specific condition (true or false) and is often used in repetition and selection structures.
assignment operator
comparative Boolean
conditional Boolean
event handler
5.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
Named units of code that perform a task or cause an action to take place, such as "move forward" or "jump.
function
expression
event
class
6.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
The symbols of an expressions that are evaluated using the mathematical order of precedence, such as + or >=
object
operator
function
variable
7.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
The instance of a particular class defined by its properties and methods.
property
variable
object
event
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