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Gaming Lesson 3

Authored by Sherrell Cheatham

Computers

6th - 7th Grade

Used 72+ times

Gaming Lesson 3
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17 questions

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1.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Actions that an object can perform and are a part of the object’s description. 

expression
class
method
variable

2.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

An object that is built using a class.

instance
object
property
function

3.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

A program location to store information in the computer’s memory and used in a program while executing, like a storage container. 

syntax
property
parameter
variable

4.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

 Check for a specific condition (true or false) and is often used in repetition and selection structures.

assignment operator
comparative Boolean
conditional Boolean
event handler

5.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Named units of code that perform a task or cause an action to take place, such as "move forward" or "jump.

function
expression
event
class

6.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

The symbols of an expressions that are evaluated using the mathematical order of precedence, such as + or >=

object
operator
function
variable

7.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

The instance of a particular  class defined by its properties and methods.

property
variable
object
event

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