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GCSE Programming: Trace Tables

Authored by Adam Behery

Computers

10th Grade

Used 536+ times

GCSE Programming: Trace Tables
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6 questions

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1.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Media Image

Look at the Algorithm Below. In the corresponding Trace Table, what value should 'A' be?

1

3

5

7

2.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

Media Image

Look at the Algorithm Below. In the corresponding Trace Table, what value should 'B' be?

1

3

5

7

3.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

Media Image

Look at the Algorithm Below. In the corresponding Trace Table, what value should 'C' be?

1

3

8

13

4.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

Media Image

Look at the Algorithm Below. In the corresponding Trace Table, what value should 'D' be?

11

13

8

1

5.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

Media Image

Look at the Algorithm Below. In the corresponding Trace Table, what value should 'E' be?

3

5

8

13

6.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

Media Image

Look at the Algorithm Below. In the corresponding Trace Table, what value should 'F' be?

5

8

13

18

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