
Karel Quizzes 1-5 (Command - Start)
Authored by Fernando Alvarado
Computers
9th - 12th Grade
Used 41+ times

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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of these is a valid Karel command?
move;
MOVE
move();
move()
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a street in a Karel world?
A row
A column
A single point
Karel’s position
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is an avenue in a Karel world?
A row
A column
A single point
Karel’s position
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
If Karel starts at Street 1 and Avenue 3 facing East, what street (row) and avenue (column) will Karel be on after this code runs?
move();
move();
move();
turnLeft();
move();
Street 1 and Avenue 3
Street 4 and Avenue 4
Street 2 and Avenue 6
Street 6 and Avenue 2
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
If Karel is facing North and the code
turnLeft();
turnLeft();
runs; which direction is Karel facing now?
North
South
East
West
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How many times should Karel turn left in order to turn right?
1
2
3
4
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What can be used to teach Karel to turn right?
Functions
Variables
Dog treats
Karel can already turn right
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