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Coding: Sprites, Behaviors, Events, Variables, Conditionals

Authored by Emily Grantham

Computers

6th - 8th Grade

Used 251+ times

Coding: Sprites, Behaviors, Events, Variables, Conditionals
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20 questions

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1.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

Pieces of code that only run "under certain conditions":

conditional statements

control flow statments

syntax

variables

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a sprite?

CamelCase

Something that has to be true in order for an action to be carried out.

A graphic character on the screen.

pseudocode

3.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

True/False:

A sprite can be anything.

TRUE

FALSE

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following statements is TRUE?

A sprite can only be a person or an animal.

A conditional is a container for information that can change.

Variables always stay the same.

A sprite will do behaviors you tell it to do until you tell it to stop.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A variable

is a placeholder for a piece of information that can change.

Never changes.

checks to see if a condition is true.

can only be true or false.

6.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

Which is a correct example of CamelCase?

8pepperoniPizza

pepperoni-pizza

pepperonipizza

PepperoniPizza

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

This is an ACTION that causes something to HAPPEN.

Variable

Event

Conditional

BOOLEAN

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