Gamification

Gamification

KG - University

10 Qs

quiz-placeholder

Similar activities

Pattern Verbs (Intermediate)

Pattern Verbs (Intermediate)

KG

10 Qs

Reading Comprehension FS

Reading Comprehension FS

University

15 Qs

8° GRADE SECOND TERM ASSESSEMENT

8° GRADE SECOND TERM ASSESSEMENT

8th Grade

10 Qs

2.01 Know your Sources

2.01 Know your Sources

7th - 8th Grade

10 Qs

Study Habits group 6

Study Habits group 6

7th Grade

10 Qs

Product

Product

University

10 Qs

Information And Communication Technology

Information And Communication Technology

University

10 Qs

REVISION; SENTENCE COMPLETION, USAGE 1 & MAIN IDEA

REVISION; SENTENCE COMPLETION, USAGE 1 & MAIN IDEA

10th - 11th Grade

10 Qs

Gamification

Gamification

Assessment

Quiz

English

KG - University

Medium

Used 13+ times

FREE Resource

AI

Enhance your content in a minute

Add similar questions
Adjust reading levels
Convert to real-world scenario
Translate activity
More...

10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which one is the suitable apps for Gamification

Arena of Valor

Mobile Legend

Class Dojo

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the characteristic of Gamification's apps

Practice

Reward and Rangking

Real-time feedback

3.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

When the use of Computer-Assisted Language Learning (CALL) has empowered learners to take part in wide range of online exercises aimed at preparing and improving students skills starts?

1960s

1990s

2000s

4.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

What is the definition of level in gamification?

Users can see their progress from a visual representation of their achievements. For example, how many correct answers they can get or how many percent new skills are acquired.

Users make some efforts to gain new goals or skills by completing the previous set of goals.

Users gain points for each correct answer, or when the complete certain tasks which later can be used to redeem rewards.

5.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

What is the definition of Badge in Gamification

It is obvious that numerous students wish to acquire new language as quick as possible, and gamified language learning applications can promote learners to accomplish that.

something will be given to users who have achieved certain level in the application or certain skills. Such as: “Congratulations. You have gained a new skill.” Or “Thank you very much for being a homework helper”

nothing....

6.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

Which apps that allow the user choose between six languages including English, Spanish, Portuguese, Italian, German, and French?

Duolingo

Edmodo

Class dojo

7.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

Which apps is a secure social networking for education purpose with Gamification components like badges and missions

Class Dojo

Quizizz

Edmodo

Access all questions and much more by creating a free account

Create resources

Host any resource

Get auto-graded reports

Google

Continue with Google

Email

Continue with Email

Classlink

Continue with Classlink

Clever

Continue with Clever

or continue with

Microsoft

Microsoft

Apple

Apple

Others

Others

Already have an account?