
GAD Unit 7 Review 2
Authored by Timothy Younts
Computers
10th - 12th Grade
Used 1+ times

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12 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
An employee has been asked by his or her lead game designer to critique the game play mechanics of a prototype 2D game. What should be the emphasis and focus of the evaluation?
The art style and lighting
The reward and upgrade system
The fun factor and replayability
The operating system and install base
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Players usually have an in-game goal that allows them to move to the next level, known as a:
Frustration.
Game concept.
Game flow.
Trigger.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The next step of the design process after receiving feedback on one's design is:
Research.
Refinement.
Production.
Communication.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which file format is appropriate for a finished, playable 2D video game?
.AVI
.MOV
.EXE
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which is the best process order for the development of a 2D game?
Conduct market analysis, generation ideas, develop prototype, acquire funding, design, build game, test, and market
Develop prototype, acquire funding, design, test, conduct market analysis, re-design game completely, and market
Copy idea, develop prototype, conduct market analysis, develop prototype, acquire funding, program game, and market
Build game, conduct market analysis, generate ideas develop prototype, acquire funding, design, and market
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
A game developer wants to know which of this levels is too hard for players. He should have his team:
Brainstorm.
Playtest.
Program.
Start over.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Using tiled backgrounds vs. bitmap backgrounds in 2D games provides which benefit?
Greater realism
Greater size
Smaller size
Better testing
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