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GAD Unit 7 Review 2

Authored by Timothy Younts

Computers

10th - 12th Grade

Used 1+ times

GAD Unit 7 Review 2
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12 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

An employee has been asked by his or her lead game designer to critique the game play mechanics of a prototype 2D game. What should be the emphasis and focus of the evaluation?

The art style and lighting

The reward and upgrade system

The fun factor and replayability

The operating system and install base

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Players usually have an in-game goal that allows them to move to the next level, known as a:

Frustration.

Game concept.

Game flow.

Trigger.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

The next step of the design process after receiving feedback on one's design is:

Research.

Refinement.

Production.

Communication.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which file format is appropriate for a finished, playable 2D video game?

.AVI

.PDF

.MOV

.EXE

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which is the best process order for the development of a 2D game?

Conduct market analysis, generation ideas, develop prototype, acquire funding, design, build game, test, and market

Develop prototype, acquire funding, design, test, conduct market analysis, re-design game completely, and market

Copy idea, develop prototype, conduct market analysis, develop prototype, acquire funding, program game, and market

Build game, conduct market analysis, generate ideas develop prototype, acquire funding, design, and market

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A game developer wants to know which of this levels is too hard for players. He should have his team:

Brainstorm.

Playtest.

Program.

Start over.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Using tiled backgrounds vs. bitmap backgrounds in 2D games provides which benefit?

Greater realism

Greater size

Smaller size

Better testing

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