Hero's Journey

Hero's Journey

9th - 12th Grade

14 Qs

quiz-placeholder

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Hero's Journey

Hero's Journey

Assessment

Quiz

9th - 12th Grade

Easy

Created by

Ethan Robinson

Used 22+ times

FREE Resource

14 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

True or False: In order to be a classical hero, one must go on a journey in order to find or receive information on how to be a better person.

True

False

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

The world in which the hero is at where he/she begins is called the:

Known World

Unknown World

Light World

Star Wars World

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Step 1: The hero is identified and the world around him/her is described, so we know where and how the hero starts.

Meeting the Mentor

Reward

Crossing the Threshold

Ordinary World

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Step Two: The story gets rolling by disrupting the comfort of the Hero's Ordinary World, presenting a challenge or quest that must be undertaken.

Meeting the Mentor

Refusal of the Call

Call to Action/Adventure

Crossing the Threshold

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Step 3: A hero decides against going on the journey because of fears and insecurities

Meeting the Mentor

Resurrection

Refusal of the Call

Road Back

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Step 4: The Hero meets a person who helps the Hero gain confidence, insight, advice, training, or gifts to overcome initial fears.

Crossing the Threshold

Meeting the Mentor

Resurrection

Approach to the Inmost Cave

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Step 5: The hero has finally committed to the journey by crossing the gateway that separates the Known World from the Unknown World.

Approach to the Inmost Cave

Tests, Allies, and Enemies

Crossing the Threshold

The Ordeal

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