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Unit 0

Authored by Shannon d'Hemecourt

9th - 12th Grade

Used 39+ times

Unit 0
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17 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Conditional

A process of repeating a set of instructions a specified number of times or until a condition is met. Such as in a repetition of a process or a newer version of development in computer science.

The Boolean expression in an if-structure that is evaluated to determine which branch of code to execute.

Maintains a running total.

Stores a list of values built up over time and remembers separate individual values.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Boolean Expression

Stores user input or stores information about a program's state that changes unpredictably.

Maintains a running total.

Evaluates to either true or false

Keeps track of a record best or worst and updates when a new record best or worst has been reached.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A variable that counts in an arithmetic sequence, usually counting by ones starting at 0 or 1.

Most Recent Variable

Stepper Variable

Fixed Variable

Walker Variable

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Stores one item from a list at a time during iteration

Walker variable

Stepper variable

Fixed Variable

Most recent variable

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Keeps track of a record best or worst and updates when a new record best or worst has been reached.

Best-so-far variable

Walker variable

stepper variable

accumulator variable

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

One-way Flag Variable

Keeps track of a record best or worst and updates when a new record best or worst has been reached.

A variable that counts in an arithmetic sequence, usually counting by ones starting at 0 or 1.

Stores one item from a list at a time during iteration.

Stores whether a condition has been true yet; reset before iteration and possibly raised during iteration.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Accumulator Variable

Stores a list of values built up over time and remembers separate individual values.

A "trigger" from the user or from a program that causes a specific part of the program to execute.

An event such as mouse input in a graphical user interface, or such as an error or exceptions, triggers this section of code to execute.

Maintains a running total.

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