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Unreal Engine 4 - Widget Blueprints

Authored by Greg Wondra

Computers

9th Grade - University

Used 96+ times

Unreal Engine 4 - Widget Blueprints
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29 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

What is a Widget Blueprint in Unreal Engine 4?

An asset type meant to hold the "rules" of your game.

An asset type meant for creating interactive menu screens and a game HUD.

As asset type meant to create interactive objects in your level (such as levers, moving platforms, collectible items, etc.)

An asset type meant to contain your player's health variables.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

What does area "6" of the Widget Blueprint Editor show?

The visual representation of your layout.

The space in which script can be added to your Widget Blueprint.

A visual representation of the animation tracks added to your timeline (it shows key frames and what not).

The components added to your class BP thus far.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

What does area "4" of the Widget Blueprint Editor show?

The parenting structure of all widgets in your Widget Blueprint.

The different editing modes you can switch between.

Which variables can be added to your Event Graph.

All the Widgets that you can drag-and-drop into the Visual Designer.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

What type of widget should you use if you want to click on an area of a menu and have something happen?

Image

Button

Text

Click Area

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

What does this area of the Widget Blueprint editor show?

All the widgets available for you to add to your Visual Designer

The relationship of widgets added to your Visual Designer

The values of all you widgets added to your Visual Designer

The animations created in your Widget Blueprint

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

What does a "Vertical Box" Widget allow you to do?

Neatly stack many "child" widgets inside of it and on top of one another

Animate a widget vertically

Place widgets inside of it side by side

Bind widgets that are inside of it to functions

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

What does area "3" of the Widget Blueprint Editor do?

Switches the Widget Blueprint Editor between Designer and Graph modes.

Displays the properties of the currently selected Widget

Lists all the Widgets that you can drag-and-drop into the Visual Designer.

Displays the hierarchy of all the widgets.

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