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DP 4 - Operant Conditioning

Authored by Ashley BAKEL

Science

12th Grade

Used 44+ times

DP 4 - Operant Conditioning
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20 questions

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1.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

As a result of learning and new experiences, the brain modifies its neural pathways by:

increasing the number of neurons.

decreasing the number of neurons.

changing the structure of the axons within neurons.

changing the strength of the synaptic connections between neurons.

2.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

In operant conditioning an important connection forms between the

unconditioned stimulus and the conditioned stimulus.

stimulus and whatever occurs before it.

unconditioned stimulus and the unconditioned response.

behaviour and the reinforcement that follows it.

3.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Nguyen’s dog, Yap, barks whenever he sees a cat. Nguyen yells at the dog.


Nguyen is hoping to change the dog’s behaviour through applying

punishment.

negative reinforcement.

positive reinforcement.

observational learning.

4.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

When Jason completes his homework without his teacher’s nagging, his Saturday detention is removed.

This is an example of

positive reinforcement.

negative reinforcement.

punishment.

response cost reinforcement.

5.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Which of the following is an example of negative reinforcement?

grounding a teenager for misbehaving

giving a student extra credit for class participation

allowing a student to take an extra examination to gain a pass in the subject

making a child sit in the corner until they say 'I am sorry'.

6.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Skinner demonstrated that organisms tend to repeat responses that are followed by favourable consequences.


Skinner termed these favourable consequences

unconditioned stimuli.

rewards.

reinforcements.

learning sets.

7.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

The Skinner box is

commonly known as the Puzzle Box.

a chamber in which dogs are taught to salivate at the sound of a bell.

a chamber in which animal responses can be recorded and the consequences can be systematically controlled.

a cage in which animals transfer information from previous learning when solving a new problem.

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