Problem Solving & Game Development " Key Terms "

Problem Solving & Game Development " Key Terms "

9th - 12th Grade

8 Qs

quiz-placeholder

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Problem Solving & Game Development " Key Terms "

Problem Solving & Game Development " Key Terms "

Assessment

Quiz

Instructional Technology

9th - 12th Grade

Easy

Created by

Trevin Cullars

Used 23+ times

FREE Resource

8 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Algorithm

An abstract or general procedure for solving a problem

Based on a proprietary design for a personal computer called the Macintosh or Mac, manufactured almost exclusively by Apple Inc.

An error that results when an instruction does not follow the syntax rules or grammar of the programming language

A notational system for algorithms that combines English and a programming language

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Syntax

Designates input, output, and storage equipment that might be added to a computer system to enhance its functionality

Uses a standard PC or Mac to run the Linux operating system

Software that helps a peripheral device establish communication with a computer

Grammar rules that create valid program statements

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Structed English

Vocabulary and syntax used by systems analysis to explain the logic of a process

Grammar rules that create valid program statements

A program or a set of program instructions that are designed to enter a computer and disrupt its normal operations

DON'T CHOOSE ME!!!

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Flow Chart

A program or a set of program instructions that are designed to enter a computer and disrupt its normal operations

A graphical representation of the way a computer should progress from one instruction to the next when it performs a task.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Pseudocode

A notational system for algorithms that combines English and a programming language

An abstract or general procedure for solving a problem

Software that helps a peripheral device establish communication with a computer

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Procedural Paradigm

An approach to programming where the programmer defines the steps for solving a problem.

A measure of the frequency equivalent to one billion cycles per second

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Syntax error

An approach to programming where the programmer defines the steps for solving a problem.

A notational system for algorithms that combines English and a programming language

An error that results when an instruction does not follow the syntax rules or grammar of the programming language

8.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which number line is right

123456678910

1234555678910

12345678910

11234678910