Spring21_Wiltraut_Quizizz

Spring21_Wiltraut_Quizizz

University

10 Qs

quiz-placeholder

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Spring21_Wiltraut_Quizizz

Spring21_Wiltraut_Quizizz

Assessment

Quiz

Professional Development, Education, Instructional Technology

University

Hard

Created by

Kaitlynn Wiltraut

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

According to Jane McGonigal in her TedTalks video, children spend _ hours playing video games by the time they graduate.

10,000

20,000

5,000

15,000

2.

MULTIPLE SELECT QUESTION

1 min • 1 pt

Gameplay has cognitive benefits because games have been shown to improve...

attention

focus

reaction time

action

3.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Game-based learning related to the use of games to enhance the _ experience.

athletic

learning

relationship

technological

4.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

The _ School is a school that was formed as a school within a school at the New Roads School in Santa Monica, CA in 2012. The school was funded by the Gates's and incorporates principles of game-based learning into the entire instructional model, but with an emphasis on a hands-on making and discovering approach.

Activity

Gaming

Playmaker

Virtual Learning

5.

MULTIPLE SELECT QUESTION

1 min • 1 pt

Gamification introduces concepts like...

badges

levels

achievements

productive struggle

6.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

All of the following are school appropriate Gamification Sites except

Class Dojo

Kahoot

Duolingo

Call of Duty

7.

MULTIPLE SELECT QUESTION

1 min • 1 pt

Which of the following are negative impacts of video games?

obsession

increase in motivation

increase in problem solving skills

violence

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