Search Header Logo

Gamification: Facts and Tips

Authored by Claudia Spataro

Education, Computers, English

Professional Development

Used 11+ times

Gamification: Facts and Tips
AI

AI Actions

Add similar questions

Adjust reading levels

Convert to real-world scenario

Translate activity

More...

    Content View

    Student View

6 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Gamification is “the use of video game elements in non-gaming systems to improve user experience and user engagement”.

True

False

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In English Language Teaching (ELT), there's a rekindled interest in gamification as the potential of digital games as resources L2TL has been studied since _____.

2000

1990s

1980s

3.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

Informal name to refer to the problem that games may have when players perceive them as boring activities (and not games).

gamification problem

´chocolate-covered broccoli´ problem

digital problem

There's no such name.

4.

MULTIPLE SELECT QUESTION

1 min • 1 pt

Tick on the digital game qualities and elements that make them useful tools to build intrisinc motivation. You can select more than one option

competition

internet connection problems

reward

feedback

lack of digital skills

5.

FILL IN THE BLANK QUESTION

1 min • 1 pt

Which is the name of the tool used for this gamified quiz?

6.

DRAW QUESTION

3 mins • 1 pt

How are you doing?

Media Image

Access all questions and much more by creating a free account

Create resources

Host any resource

Get auto-graded reports

Google

Continue with Google

Email

Continue with Email

Classlink

Continue with Classlink

Clever

Continue with Clever

or continue with

Microsoft

Microsoft

Apple

Apple

Others

Others

Already have an account?