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Introduction to Unity Meetup 4

Authored by Nicolas Barone

Education

2nd Grade - Professional Development

Used 8+ times

Introduction to Unity Meetup 4
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10 questions

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1.

MULTIPLE CHOICE QUESTION

15 mins • 1 pt

[NEW] If it says, “Hello there!” in the console, what code was used to create that message?

Debug(“Hello there!”);

Debug.Log("Hello there!");

Debug.Console(“Hello there!”);

Debug.Log(Hello there!);

2.

MULTIPLE CHOICE QUESTION

15 mins • 1 pt

If you want to destroy an object when its health reaches 0, what code would be best in the blank space below?(See live stream for code)


private in health = 0;

void Update() {

if (________________) {

Destroy(gameObject);

}

}

health > 0

health.0

health < 1

health < 0

3.

MULTIPLE CHOICE QUESTION

15 mins • 1 pt

The code below creates an error that says, "error CS1503: Argument 1: cannot convert from 'UnityEngine.GameObject[]' to UnityEngine.Object'". What could you do to remove the errors?


public GameObject[] enemyPrefabs;


void Start()

{

Instantiate(enemyPrefabs);

}

On line 1, change "enemyPrefabs" to "enemyPrefabs[0]"

On line 3, change "Start()" to "Update()"

On line 5, change "enemyPrefabs" to "enemyPrefabs[0]"

4.

MULTIPLE CHOICE QUESTION

15 mins • 1 pt

Which comment best describes the following code?


public class PlayerController : MonoBehaviour

{

//Comment

private void OnTriggerEnter(Collider other){

Destroy(other.gameObject);

}

}

//If player collides with another object, destroy player

//If enemy collides with another object, destroy the enemy

//If player collides with a trigger, destroy player

//If player collides with another object, destroy the other object

5.

MULTIPLE CHOICE QUESTION

15 mins • 1 pt

If you want to move the character up continuously as the player presses the up arrow, what code would be best in the two blanks below"


if (Input.___________(__________))

{

transform.Translate(Vector3.up);

}

GetKey(KeyCode.UpArrow)

GetKeyDown(UpArrow)

GetKeyUp(KeyCode.Up)

GetKeyHeld(Vector3.Up)

6.

MULTIPLE CHOICE QUESTION

15 mins • 1 pt

[NEW] What will happen when a red ball with a RigidBody and Collider component collides with another blue ball with RigidBody but NO Collider component?(Gravity is disabled)

The balls will go through eachother

The red will bounce off the blue ball

The blue ball will bounce off the red ball

They will both bounce off eachother

7.

MULTIPLE CHOICE QUESTION

15 mins • 1 pt

[NEW] What will happen when a red ball with NO RigidBody and a Collider component collides with another blue ball with RigidBody and a Collider component?(Gravity is disabled)

The balls will go through eachother

The red ball will bounce off the blue ball

The blue ball will bounce off the red ball

They will both bounce off eachother

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