
2D Unity- Quiz 5
Quiz
•
Computers
•
4th - 12th Grade
•
Easy
Jerry Xiao
Used 5+ times
FREE Resource
8 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In Unity, what is a GameObject?
Anything found in our game's scene that contains at least a transform.
Anything in a scene that collides with other objects
Anything in the scene that is only 2D
Anything that is seen by the player.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In Unity, what is a component?
Something that we can add to game objects to make them more complex and give them useful behaviors.
Anything inside of our scene
A window in the Unity editor
The type of object the player can see out of.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a Rigidbody2D
A component that allows an object to follow 2D physics
A component that allows an object to collide with another object
A component that renders the surface of the game object it's attached to.
Not a component
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a collider?
A component that allows an object to follow 2D physics
A component that allows an object to run into another object
A component that renders the surface of the game object it's attached to.
A component that holds the location of an object
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a Transform?
A component that allows an object to follow 2D physics
A component that allows an object to run into another object
A component that renders the surface of the game object it's attached to.
A component that holds the location of an object
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In Unity 2D, lowering the Z value brings you closer to the camera.
True
False
7.
MULTIPLE SELECT QUESTION
45 sec • 1 pt
Making a variable public has these benefits: (Check all that apply)
It can be seen in the inspector
It can be used by other scripts
It is protected from misuse
It's value is printed to the console every frame
8.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Input.GetAxis("Horizontal") refers to which keys on the keyboard?
A/D
F/G
LShift/RShift
Z/V
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