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C# - Unity Quiz

Authored by James Fleming

Computers

6th - 9th Grade

Used 69+ times

C# - Unity Quiz
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13 questions

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1.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

If you want to apply Gravity what component would you want to add to a gameobject?

RigidBody(2d or 3d)

Image

A Custom Script

Box Collider

2.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

What is the section called where all your GameObjects are housed?

Game

Inspector

Hierarchy

Console

3.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

In code what line of code would you use to access a component on the Gameobject the script is attached to?

accessComponent(component)

getcomponent(component)

findComponent(component)

4.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

On UI what is the component called that houses the UI?

Container

UI Holder

Canvas

5.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

What is the output of this code?

x=56;

//x=2;

x+=9;

print(x)

Error

65

66

11

6.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

To add a particle effect how would you instantiate the effect?

Instantiate a prefab of the object by calling Instantiate(obj, place, rotation)

Check the instantiate effect button.

Call the summon function and summon the particle effect by typing Summon(obj)

Leave the effect in the scene and it will instantiate itself

7.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

How would you declare a function that has no return and is public?

function MyFunction()

public void MyFunction()

public MyFunction()

MyFunction:

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