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ICT Gaming Essentials Lesson 1 Vocab

Authored by Matthew Gavin

Computers

7th Grade

Used 66+ times

ICT Gaming Essentials Lesson 1 Vocab
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11 questions

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1.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

What is the definition of chance (game)

The particular type or category of a computer-based video game

Players assume the identities of characters and act out or base decisions on their character.

Luck or possibility plays a role in determining the outcome of the game.

Suggestions and ideas for improving or refining the game or issues with playing the game

2.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

What is the definition of Skill (game)

The characteristics of the game that will lead to a development team’s goals, such as the actions you want your characters to perform and the outcomes the players will be able to achieve.

The player's abilities determines the outcome of the game.

Analyzing an existing game to learn how the audience, elements and characters in a game work together.

The limitations of a development team’s ability to meet the goals it set out for the game, which includes funding, the abilities of the artists and programmers, the available tools, and the amount of time allowed.

3.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

What is the definition of Role-Playing (game)

Analyzing an existing game to learn how the audience, elements and characters in a game work together.

An organized game development group creates related spontaneous ideas and solutions. All ideas are then carefully reviewed for application to the game development.

The first functional example of a game, or “first draft”. It offers a platform for individuals to play and test a game for the first time and offer their feedback for improvement.

Players assume the identities of characters and act out or base decisions on their character

4.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

What is the definition of Storyboard

Images are arranged in the order of the narrative and help the team plan the sequence of events in the game’s animation. This helps with identifying how the characters interact with each other and with the game environment.

The characteristics of the game that will lead to a development team’s goals, such as the actions you want your characters to perform and the outcomes the players will be able to achieve.

The first functional example of a game, or “first draft”. It offers a platform for individuals to play and test a game for the first time and offer their feedback for improvement.

Players assume the identities of characters and act out or base decisions on their character.

5.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

What is the definition of prototype

Analyzing an existing game to learn how the audience, elements and characters in a game work together.

An organized game development group creates related spontaneous ideas and solutions. All ideas are then carefully reviewed for application to the game development.

The first functional example of a game, or “first draft”. It offers a platform for individuals to play and test a game for the first time and offer their feedback for improvement.

The particular type or category of a computer-based video game

6.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

What is the definition of Feedback

Suggestions and ideas for improving or refining the game or issues with playing the game.

The player's abilities determines the outcome of the game

The limitations of a development team’s ability to meet the goals it set out for the game, which includes funding, the abilities of the artists and programmers, the available tools, and the amount of time allowed.

Images are arranged in the order of the narrative and help the team plan the sequence of events in the game’s animation. This helps with identifying how the characters interact with each other and with the game environment

7.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

What is the definition of Deconstructing

The first functional example of a game, or “first draft”. It offers a platform for individuals to play and test a game for the first time and offer their feedback for improvement.

Players assume the identities of characters and act out or base decisions on their

The characteristics of the game that will lead to a development team’s goals, such as the actions you want your characters to perform and the outcomes the players will be able to achieve.

Analyzing an existing game to learn how the audience, elements and characters in a game work together.

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