
The Phantom Tollbooth, Act I
Authored by Allie Hansen
English
6th Grade
CCSS covered
Used 378+ times

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25 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which word best describes Milo at the beginning of The Phantom Tollbooth, Act I?
Tired
Angry
Happy
Bored
Tags
CCSS.RL.6.3
CCSS.RL.5.3
CCSS.RL.6.6
CCSS.RL.7.6
CCSS.RL.8.6
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is it illegal to do in the Doldrums, according to Act I of The Phantom Tollbooth?
Sing or laugh
Write or sing
Think or laugh
Dance and write
Tags
CCSS.RI.2.1
CCSS.RI.3.1
CCSS.RL.2.1
CCSS.RL.3.1
CCSS.RI.1.1
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
At the beginning of The Phantom Tollbooth, Act I, what does the package that Milo opens contain?
A clock
A tollbooth
A car
A book
Tags
CCSS.RL.6.3
CCSS.RL.5.3
CCSS.RL.5.7
CCSS.RL.6.9
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
At the end of The Phantom Tollbooth, Act I, what mission does Azaz give Milo?
Helping Humbug and the Spelling Bee to get along with each other
Helping the Humbug find his true home
Rescuing the Princesses, Rhyme and Reason
Tags
CCSS.RL.6.3
CCSS.RL.5.3
CCSS.RL.5.7
CCSS.RL.6.9
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In Act I of The Phantom Tollbooth, why does Azaz give Milo a box of letters of the alphabet?
So that Milo can make words to help overcome obstacles
So that Milo can learn to become a better reader
So that Milo can eat the letters when he gets hungry
Tags
CCSS.RI.2.1
CCSS.RI.3.1
CCSS.RL.2.1
CCSS.RL.3.1
CCSS.RL.1.1
6.
MULTIPLE SELECT QUESTION
45 sec • 1 pt
What happens in the kingdoms of Dictionopolis and Digitopolis without Rhyme and Reason?
Words are misused
People start to argue
People can't talk
Numbers are mismanaged
Tags
CCSS.RL.6.3
CCSS.RL.6.2
CCSS.RL.6.1
CCSS.RL.6.4
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What lesson does Milo learn in the Doldrums during Act I of The Phantom Tollbooth?
Rules are meant to be broken.
Failing to THINK means that you will get nowhere.
Laughter is not useful human behavior.
Tags
CCSS.RL.6.2
CCSS.RL.6.1
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