ELA Test Prep 1

ELA Test Prep 1

6th - 8th Grade

10 Qs

quiz-placeholder

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ELA Test Prep 1

ELA Test Prep 1

Assessment

Quiz

English

6th - 8th Grade

Hard

CCSS
RI.6.7, RI.7.2, RI.7.4

+16

Standards-aligned

Created by

Katelyn Tighe

Used 10+ times

FREE Resource

10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

This question has two parts.

Part A

How does Passage 1 present ideas about video games in paragraphs 2–3?

order of events

order of importance

problem and solution

compare and contrast

Tags

CCSS.RI.6.7

CCSS.RI.7.7

CCSS.RI.8.7

CCSS.RL.6.9

CCSS.RL.7.7

2.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

Part B

How does this structure relate to the overall message of Passage 1?

It raises questions about how video games impact the brain

It shows that people can play video games without damaging their health.

It proves that video game technology has changed significantly over time.

It shows that people are continuing to gain more knowledge about the effects of video games.

Tags

CCSS.RI.6.7

CCSS.RI.8.7

CCSS.RL.6.9

CCSS.RL.8.5

CCSS.RL.8.7

3.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

What is the main claim in Passage 1?

Playing video games is not likely to cause health problems in younger players.

Playing video games increases exhaustion and can cause sore muscles.

Playing video games on a limited basis is not a long-term health risk.

Playing video games leads to obesity and should be avoided.

Tags

CCSS.RI.6.7

CCSS.RI.8.7

CCSS.RL.7.7

CCSS.RL.8.5

CCSS.RL.8.7

4.

MULTIPLE SELECT QUESTION

2 mins • 1 pt

Part B

Select the letters before two details from paragraphs 2 and 3 that support the claim in Part A.

Some people play video games for too long. They hold their body in one position for hours.

They perform the same movements over and over.

This tension and repetition can strain body parts such as the neck, wrist, or elbow. The strain can cause pain.

However, in many cases the pain doesn’t last. It goes away if people stop playing the games so much.

This problem can be avoided by making time for physical activity.

Tags

CCSS.RI.7.2

CCSS.RI.8.2

CCSS.RL.6.1

CCSS.RL.7.1

CCSS.RL.7.2

5.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

How do paragraphs 5–9 develop the ideas in Passage 2?

They give opinions about healthy behaviors.

They describe the result of current sleep research.

They state a claim about the effect of lack of sleep.

They introduce a health concern using a specific example.

Tags

CCSS.RI.6.7

CCSS.RI.7.7

CCSS.RL.7.7

CCSS.RL.8.5

CCSS.RL.8.7

6.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

Part A

What can readers infer about the American Heart Association (AHA) based on Passage 3?

As new challenges emerge, the AHA has ceased its efforts to promote exercise among youth.

The AHA believes that public interest in sports would increase if sports were more interesting.

The AHA is willing to try unexpected methods in order to encourage people to become more active

Although excessive screen time can lead to health problems, the AHA fails to acknowledge this possibility.

Tags

CCSS.RI.6.7

CCSS.RI.7.7

CCSS.RL.6.9

CCSS.RL.8.5

CCSS.RL.8.7

7.

MULTIPLE SELECT QUESTION

2 mins • 1 pt

Part B

Select two details from Passage 3 that support the answer in Part A.

“The surprising partnership, announced Monday, comes amid growing concern about obesity among kids . . .” (paragraph 24)

“‘We can keep beating the drum on traditional exercise and make small changes to the obesity epidemic, or we can try something that is really provocative and new,’ . . .” (paragraph 25)

“. . . studies show a correlation between obesity and the amount of time children spend with television . . .” (paragraph 26)

"...the AHA wants to find a way to reach out to people turned off by gyms and traditional sports.” (paragraph 27)

“. . . its studies show that 40 percent of those who don’t exercise say that it’s not entertaining enough.” (paragraph 28)

Tags

CCSS.RI.6.7

CCSS.RL.6.9

CCSS.RL.7.7

CCSS.RL.8.5

CCSS.RL.8.7

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