
ED810 Review: Supporting Tech Integration for School Leaders
Authored by Lori Tennis
Professional Development
Professional Development

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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 5 pts
According to the US Department of Education (2016) in Module 1 materials, what learning environment occurs online and in person, allowing students to have some control over time, place, path, or pace of learning?
Cooperative Learning
Blended Learning
Social-Emotional Learning
Nurtured Learning
2.
MULTIPLE CHOICE QUESTION
30 sec • 5 pts
McQuiggan et al. (2015) listed the benefits of mobile learning in Figure 1.2 of our textbook. Which of the following was NOT listed as a benefit?
Improve higher-order thinking skills
Reach underserved children and schools
Enable personalized learning
Support social-emotional learning curriculums
3.
MULTIPLE CHOICE QUESTION
30 sec • 5 pts
Our textbook reading in Module 2 included the different types of educational apps. Which type provides a large amount of information on one topic (McQuiggan et al., 2015, p. 60)?
Game
Utility
Tool
Content Specific
4.
MULTIPLE CHOICE QUESTION
30 sec • 5 pts
Using figure 4.2 in "Mobile Learning" describe redefinition (McQuiggan et al., 2015, p. 70)?
Tech allows for the creation of new tasks, previously inconceivable
Tech acts as a direct tool substitute, with no functional change
Tech acts as a direct tool substitute, with functional improvement
Tech allows for significant task redesign
5.
FILL IN THE BLANK QUESTION
1 min • 5 pts
" (a) is the most commonly used technology integration model amongst educational researchers.The goal is to provide educators with a framework that is useful for understanding technology’s role in the educational process." (Kimmons, 2017).
6.
MULTIPLE CHOICE QUESTION
30 sec • 5 pts
McAlvage and Rice (2018) give common examples of accessible technology within our Module 4 Accessibility readings. Which of the following did they NOT include?
alt text
screen readers
medical devices
captions
7.
FILL IN THE BLANK QUESTION
1 min • 5 pts
Module 5: "QR codes are two-dimensional square patterns that are capable of (a) information that ranges from web addresses to links to YouTube video" (Siegle, 2015, p. 63).
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