Digital Media and Your Brain

Digital Media and Your Brain

6th - 8th Grade

12 Qs

quiz-placeholder

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Digital Media and Your Brain

Digital Media and Your Brain

Assessment

Quiz

Computers

6th - 8th Grade

Practice Problem

Medium

Created by

Robbie Supanchick

Used 18+ times

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12 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

Media Image

Sam downloaded a meditation app to help him mentally prepare for soccer games. The app allows Sam to choose whether he would like alerts and how many he wants each day. The alerts suggest tips for relaxing and focusing based on Sam's goals. They suggest things he can do on his own, like taking five deep breaths to relax or doing stretches to relieve stress.  Which of these features is an example of humane design?

Sam gets to choose if and how many alerts he gets each day.

Suggests that Sam log in frequently.

Offers Sam bonuses the longer he stays in the app.

Suggests other apps Sam might like.

2.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

Media Image

Lisa uses a messaging app to chat with her friends. When Lisa is doing homework, she uses the Do Not Disturb setting on the app. It blocks alerts during times Lisa sets. Her friends receive a message letting them know she is not available until her chosen end time. The app also keeps track of how many minutes Lisa is using it. She can check the app at the end of each day to see her total screen time. She can also set goals to help her use the app more or less. Lisa can win badges for meeting those time limit goals. Which of the following is an example of addictive design?

Do Not Disturb mode.

She can share her badges on social media to brag.

She logs in daily.

3.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

Media Image

Which of the following best describes a feedback loop?

A set of design features that helps users keep media balance.

A personal habit that you develop when you start using social media.

A response to something you do online that causes your brain to expierience a temporary moment of pleasure.

When you and a classmate give feedback on each other assignment.

4.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

Media Image

Regular alerts asking you if you want to quit.

Humane Design

Addictive Design

5.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

Media Image

Suggestions for offline activities.

Humane Design

Addictive Design

6.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

Media Image

Rewards increase as you play more.

Humane Design

Addictive Design

7.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

Media Image

Settings to control the number of notifications.

Humane Design

Addictive Design

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