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Lesson 6 - Gamification Design Frameworks

Authored by Joan Arnedo-Moreno

Specialty

University

Used 10+ times

Lesson 6 - Gamification Design Frameworks
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15 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

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(Fill in the blank) The definition of “framework” is “‘a ___ set of concepts, practices and criteria to focus on a particular type of problem that serves as a reference, to confront and solve new problems of a similar nature set’”

Formal

Measurable

Standardized

Heterogeneous

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

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According to the paper “Gamification: a systematic review of design frameworks”, the number of frameworks concerned with learning processes only amounts to…

10%

15%

18%

21%

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

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Since most gamification frameworks are directly inspired in established game design methodologies, they tend to have many common features, some appearing in more than half of them. Except…

Profiling

Storytelling

Technology

Ethics

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

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The study in “Gamification: a systematic review of design frameworks” finds that the predominant motivational theory behind almost all gamification frameworks is…

SDT

Drive

Self-efficacy

Conductism

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

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In the conclusions of the paper “Gamification: a systematic review of design frameworks”, it is remarked that the most widespread aspect in the gamification design process is…

Objective definition

Analytics & data collection

User experience

All of them

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

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The best gamification framework is…

Marczewski

Kappen & Nacke

Mora et al

It depends

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

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During the definition phase, we MUST identify whether gamification is actually the best tool for the job. For this to be true, the issue at hand should be 100%…

Educational

Motivational

Psychological

Social

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