
"Confessions" and "Gaming & Empathy" Articles Quiz (3rd Period)
Authored by Genelin Camacho
English
10th Grade

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16 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Coates' statement of having "(Their) assumptions were based on the idea that video games would never grow up," tells us all of the following except _____________________.
Video games were thought to have been confined in a person's younger years.
Playing games were solely for younger audiences.
It was considered immature or childish to play video games.
The virtual world entertainment will witness a decrease in a person's interest and participation.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What are MMOG's?
—Massively Multiplayer Online Games.
—Massively Multiplayer Omnipresent Games.
—Massively Multiplayer Omniscient Games.
—Massively Multiplayer Orbital Games.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Unlike with normal video games, where you interact with just a computer, MMOGs allow millions of people to play with each other in sprawling online ______________ worlds.
Extraterrestrial
Subterranial
Virtual
Imaginary
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The statement, "Their clientele are mostly young men like myself— the same young men who’ve been giving studio executives headaches as we abandon the box office and TV," suggests to the reader that:
The TV and Box Office industry have stood the test of time and are still popular among male audiences.
The TV and Box Office industry have suffered losses in viewership and revenue due to decline in people's interest.
Many people, i.e. men, have opted for three-dimensional and interactive platforms of entertainment.
None of the above.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Who created "World of Warcraft," or Wow?
Tornado Alley Studios
Lightning Fast Productions
Blizzard Entertainment
Torrent Media
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Who authored the Confessions?
Jane McGonigal
Julie Muncy
Ta-Nehisi Paul Coates
Morgan Harper Nichols
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is "the action of understanding, being aware of, being sensitive to, and vicariously experiencing the feelings, thoughts, and experience of another?"
Sympathy
Apathy
Empathy
Telepathy
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