Game Development Basics

Game Development Basics

9th - 12th Grade

8 Qs

quiz-placeholder

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Game Development Basics

Game Development Basics

Assessment

Quiz

Specialty

9th - 12th Grade

Medium

Created by

Danielle Bromlow

Used 8+ times

FREE Resource

8 questions

Show all answers

1.

DRAG AND DROP QUESTION

30 sec • 1 pt

What are the 4 basic components of game development? ​ ​ (a)   ​ (b)   ​ (c)   ​ (d)  

Scenes
Assets
Code
System(s)
System(s)
Characters
Storyboards
Camera Angle
Color Palette
Xbox

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the definition of "scenes" in video games?

The playground where stuff happens.

The different shots used to compose a video game's storyline.

Content that players cannot manipulate.

Answer explanation

Scenes are the areas in which characters interact. You can also think of scenes as the environment of the game.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What are effects?

This is how a player views a specific game.

Actions within the game such as explosions, pyro-technics, and water cannons.

This is how the creator of the game wants the player to feel.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What are assets in a video game?

The things in the scene such as characters and objects.

The codes that determine how characters move in a game.

The settings that affect how players view the game.

5.

REORDER QUESTION

45 sec • 1 pt

Place the types of asset components in order from least amount of rendering effort to most amount of rendering effort.

Transform

Mesh and Material

Physics and Code

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the code of a video game?

The "brain" of the game.

The passcode that allows players to play the game.

Video games do not use code.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What are the different types of systems?

PC

Console (Xbox, PS, Wii, Switch, etc.)

Mobile

Arcade

All of the above (and more)

8.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What are the shapes that make up objects in a game called?

Polygons

Triangles

Assets

Geometrics