NEW 2.1 computational thinking

NEW 2.1 computational thinking

2nd Grade

43 Qs

quiz-placeholder

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NEW 2.1 computational thinking

NEW 2.1 computational thinking

Assessment

Quiz

Computers

2nd Grade

Medium

Created by

Matt Hunt

Used 1+ times

FREE Resource

43 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Using a flowchart to design an algorithm is an example of what?
Thinking logically
I don't know
Thinking concurrently
Thinking abstractly

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

When designing systems, it is important to consider what aspects are important to solve the problem and what are not. What is this known as?
Abstraction
Implementation
Reality
Programming

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How would an architectural drawing of a house differ from reality?
The colour of the paint
Location of entrances and exits
Size and dimensions of the house
Location and size of windows

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What do we mean when we talk about decision points in a program?
Any point in a program when processing and calculations are performed
Any point where the program can take an optional route based on a condition
Any point in a program when it outputs data
Any point in a program when a user is asked for input

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which computational thinking skills can be described as, 'identifying the preconditions of a system, the inputs, outputs and reusable components'?
Thinking ahead
Thinking abstractly
Thinking logically
Thinking procedurally

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A charity concert is being planned. Which of the following would NOT be considered a 'pre-condition' before deciding on a suitable venue?
Estimated noise level of concert
Estimated number of attendees
Will the concert be held inside or outside
Genre of musical artists (e.g. rock, pop, dance)

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of a structure diagram?
To show the steps of an algorithm
Break a problem down to show the order of program modules
To explain the steps of a coded solution in structured English
To show the attributes and methods of a class

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