
IB DP Design Technology Chapter 7 User centred design

Quiz
β’
Design
β’
11th Grade
β’
Medium

Kevin Whelton
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec β’ 1 pt
What is user centred design?
A. A design approach that focuses on the needs, wants, and limitations of the users.
B. A design approach that only focuses on the aesthetics of the product.
C. A design approach that focuses on the needs of the company.
D. A design approach that only focuses on the functionality of the product.
2.
MULTIPLE CHOICE QUESTION
30 sec β’ 1 pt
Which of the following is not one of the benefits of user centred design?
A. Improved usability
B. Increased user satisfaction
C. Decreased development time
D. Increased development cost
3.
MULTIPLE CHOICE QUESTION
30 sec β’ 1 pt
Usability is the extent to which a product is:
A. Useful, usable, and desirable
B. Useful, timely, and profitable
C. Desirable, reliable, and efficient
D. Useful, easy to use, and satisfying
4.
MULTIPLE CHOICE QUESTION
30 sec β’ 1 pt
What is a user persona?
A. A fictional character that represents a group of users
B. A real person who is part of the design team
C. A company that provides user research services
D. A tool used to test the usability of a product
5.
MULTIPLE CHOICE QUESTION
30 sec β’ 1 pt
Which of the following is not a common method for user research?
A. Interviews
B. Surveys
C. Focus groups
D. Mockups
6.
MULTIPLE CHOICE QUESTION
30 sec β’ 1 pt
Which of the following is not a strategy for user centred design?
A. Prototyping
B. Iterative design
C. Test-driven development
D. Waterfall development
Answer explanation
The Waterfall methodology β also known as the Waterfall model β is a sequential development process that flows like a waterfall through all phases of a project (analysis, design, development, and testing, for example), with each phase completely wrapping up before the next phase begins.
7.
MULTIPLE CHOICE QUESTION
30 sec β’ 1 pt
What is the purpose of usability testing?
A. To evaluate a product's ease of use
B. To determine if the product is useful
C. To determine if the product is profitable
D. To determine if the product is aesthetically pleasing
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